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  1. #1
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Nyalia View Post
    snip
    I hope this makes it clearer for SE how blatantly imbalanced the desynth system is. It's totally biased toward goldsmith (which already has the advantage of being easy to level) and really craps on high-material-count crafts like ARM, CUL, WVR, and LTW. This would be fine if it wasn't such a huge component in progressing as a craftsman.

    Even players who have every craft at 50 probably have one or two that they like more or have better geared (unless they're max-melded on everything, in which case good job!) If we all want to be efficient, we're forced to all lump into Goldsmith like soulless drones with no individuality. Oh, thank goodness we can level two others to 100! Too bad they're ridiculously expensive! Many of us won't bother passing 60!

    I like that we can desynth our useless crap now. I really do. I just hope this particular version of the system isn't required for upcoming ilvl boosts in future patches.
    (0)
    Last edited by Yrusama; 09-12-2014 at 07:36 PM.
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  2. #2
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Yrusama View Post
    snip
    That's.... an interesting necro. I assume you're quoting a post where I was speculating about how to get FCIIIs or something? It turns out that CRP and BSM are actually the two best at getting FCIIIs right now, using Straight Stepping Stumps and Summoning Bells, due to the tanking of the myth mat market. GSM is definitely the best for Mastercraft, though ARM isn't too terrible (BSM too if you're patient). GSM, WVR, LTW, and ARM are all good for BCIIIs (dungeon dive for i70+ gear, don't craft for those).

    The classes are way more balanced than they seemed at first. And, all but two classes (LTW and CUL) can get Mastercraft Demis. Though, CRP doesn't really count, given what they have to do for Mastercrafts (desynth Forager's Fishing Rods)...
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    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  3. #3
    Player
    Thrustie's Avatar
    Join Date
    Jan 2014
    Posts
    131
    Character
    Beck Eldrin
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    I think any classes being unable to generate the materia necessary to obtain their new tool is pretty goofy and bad game design. That said, I skilled up LTW before I knew about this and don't really have any desire to up my desynth skill on another job so maybe my opinion is colored by bitterness.
    (0)

  4. #4
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Thrustie View Post
    I think any classes being unable to generate the materia necessary to obtain their new tool is pretty goofy and bad game design.
    Atleast crafters get to generate it.... us gatherers are shafted.
    (0)