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  1. #31
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    How can a tank not stand in melee range? I don't get the OP at all.
    (0)

  2. #32
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Muskateer will be the next tank bro, they confirmed its not like anyone will expect...!
    (0)

  3. #33
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Illya View Post
    How can a tank not stand in melee range? I don't get the OP at all.
    By kiting, which doesn't work fantastically in this game and would make the role fairly hated because melee would suffer extremely. So, "horribly" is how.
    (0)

  4. #34
    Player
    FriendlyUncle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    123
    Character
    Geneis Arcais
    World
    Moogle
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Zdenka View Post
    Muskateer will be the next tank bro, they confirmed its not like anyone will expect...!
    Or chemist. Fairly sure they could use guns in previous titles. Or even engineer.
    (0)

  5. #35
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Wish I could make a video where you pull the boss, and then you start kiting, to see the melee dps trying to run to catch up and get one hit lol
    (0)

  6. #36
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by subteraneanbird View Post
    By kiting, which doesn't work fantastically in this game and would make the role fairly hated because melee would suffer extremely. So, "horribly" is how.
    Black mages suffer horribly when people kite too widely as well. INTERRUPTED. INTERRUPTED. INTERRUPTED.

    It makes me want to slap the hell out of bards kiting fate bosses. xD
    (1)

  7. #37
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    I really do think that the next tank class will be a gun class/ gunblade class. (Either that will be the gun class or healer ... or both new healer and tank classes will use guns!!!)

    Maybe the question shouldn't be "can you even MAKE a ranged tank?". Maybe the question should be "in what ways can you make a tank MORE ranged?". Long range shield lob like skills to pull mobs from far away, skills that are mid range and can set stun/ heavy or anything else that can get aggro and stop a mob from moving in on someone, ranged skills that can use dots to keep aggro, mid ranged AoE skills that can effectively act as a larger CoS/ flash and give the tank a skill that can punt a mob away.

    In other words, a tank that can pull aggro from afar and can better use CC and dots to keep aggro.compared to the other 2 classes but can still stand to deal with incoming damage like a tank. But balancing that would be interesting and the fact that most high level stuff strips away half of the cool stuff you learn to do in the class as you level is a problem.
    (0)

  8. #38
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    I will never understand the need for a tank to have a gun anything, the armoury system on this game means each weapon can be used for one class, so why waste a great DPS weapon on a tank, it doesn't make sense. A gun/ Gunblade is a weapon that a DPS can use to its fullest, gunblades especially can be used to create some interesting mechanics for DPS, but they would have no use for a tank. It's a waste.

    I liked MrHappys' idea for a Samurai tank, giving them an ability that slashes an enemy while jumping through them to the other side, a very useful mechanic for tank swaps.
    (0)

  9. #39
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I think more importantly, they need to release Ninja with another tank or healer class. I don't get the idea of them releasing a DPS only. It will simply snarl the duty finder.
    (0)

  10. #40
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by JakzChurchill View Post
    I will never understand the need for a tank to have a gun anything, the armoury system on this game means each weapon can be used for one class, so why waste a great DPS weapon on a tank, it doesn't make sense. A gun/ Gunblade is a weapon that a DPS can use to its fullest, gunblades especially can be used to create some interesting mechanics for DPS, but they would have no use for a tank. It's a waste.

    I liked MrHappys' idea for a Samurai tank, giving them an ability that slashes an enemy while jumping through them to the other side, a very useful mechanic for tank swaps.
    Old Republic experimented with a Tank class using ranged weaponry for a mainhand. It was actually pretty fun. It was convenient for gaining quick threat on distant mobs, but all the bread and butter threat abilities required mid-close range in order to be fully effective. A gunstaff or a bayonet tipped rifle sounds like it would be a lot of fun.
    (0)

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