


The "whole picture?" imho, the ability to be all classes/jobs on one character is a terrible, terrible one. It is not 'customization' in classes/jobs. Far from it.... when in this game everyone talking about BiS, why anyone will think customization is exisited. ^^;
In this game, the multi job system is what your customization. Some ppl lv a tank, some lv a dps, some focus in healing.
IMO that's what OP asking, character customization, however, some ppl cannot see the whole picture and only focus on one job, or one weapon (ie. novus).
Please realise how the dev implemented those suggestions from the forum. ^^;
Btw, since YoshiP has mentioned that ARR was designed as all class/jobs on one character, I don't understand why someone would like to play it while saying it is terrible.
While I am not wholly in favour of the current system (I prefer the early V1 armoury system) all classes on one character is a genius, genius idea. It worked in XI quite well. You could customize by subjob selection and merit traits/ability selection. Of course there were cookie cutter builds there, but that's the same in all MMOs.
Yoshi-P said they are looking into changing the armoury system somewhat, but that's quite a bit in the future and won't be as extreme as changing the foundation (you can be anything/everything).
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