Quote Originally Posted by Themis View Post
I'd also say that Parry is useful for multiple mob tanking in dungeons/speed runs. There's far more opportunities for it to proc in the same amount of time which should help to reduce some of the damage being taken.
This is a logical fallacy, though. Parry is going to reduce the same average % of damage no matter the number of targets. Sure you'll see "Parried XX%" pop up more often but the parry only does anything to that single hit. There's no multi-target benefit like you might see with, say, Thundercloud procs. On average parry is going to do the exact same mitigation on a single target as it will on multiple targets, DPS held equal.