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  1. #1
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zyrusticae View Post
    The ones who are failing are generally not the type to go about proclaiming how much they fail on public forums. Not sure what you want from us.
    Possibly, but the more likely scenario is those who can't deal with the mechanics are more than likely to come to public forums to nerf said mechanics.

    Quote Originally Posted by Zyrusticae View Post
    I've run with players who KNOW that they are the problem and admit as such... but they just lose heart after a dozen attempts and stop trying, and that's terrible.
    So we should cheer and encourage them for at least trying? Should we give them a candy and say "Well at least you tried, its better than not trying. Its this terrible attitude of giving up that plagues most games today that cultivates this vicious cycle of bad players.

    Quote Originally Posted by Zyrusticae View Post
    Not an option. Extreme primals WILL eventually be added to the roulette, and obviously simply shedding the "dead weight" WILL NOT BE AN OPTION.

    This is besides the fact that you should want those players to eventually, at some point, be able to clear the content after the content is obsoleted. This is the whole point behind the Echo mechanic, after all. If the Echo doesn't help these players clear the content, something else must be done instead.
    Square Enix knows the number of players who have cleared coil, they know the number of people who have done atma, they know the number of players who have certain mounts, do you think they not know if there is a sizable number of people who have problems with Ex primals? They mentioned that they found the 20% echo buff for T5 to be sufficient, and that is probably from their numbers that the actual number of players is equal to the intended numbers. If there comes a time where a huge number of new players are struggling with ex primals, they WILL nerf the content, you can be sure of that. That however is no excuse to design new content in a braindead fashion like tank and spank to cater for new or inexperienced players many months or years down the road.

    Quote Originally Posted by Exstal View Post
    That's unfortunate because the part after that was reasonable. It's like in every other MMO..except this one.
    I went back to read it. However, the claims of 1 death=instant wipe and no chance of recovery is hugely exaggerated. I've cleared titan ex with only me (dps), 1 tank and 1 healer alive.
    (2)

  2. #2
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by skaterger View Post
    I went back to read it. However, the claims of 1 death=instant wipe and no chance of recovery is hugely exaggerated. I've cleared titan ex with only me (dps), 1 tank and 1 healer alive.
    I agree..for the most part. Sometimes a death or a screwed up mechanic means everyone dies. For example, if the divebomb marker for Second Coil: Turn 4 is placed improperly, you're all going to be blasted into the wall. Or in Turn 2, a person who doesn't get behind the cyclops with Shriek freezes everyone. Turn 3 has Allagan Field and, and far as I can remember, Turn 1 has nothing like that.
    (0)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Exstal View Post
    I agree..for the most part. Sometimes a death or a screwed up mechanic means everyone dies. For example, if the divebomb marker for Second Coil: Turn 4 is placed improperly, you're all going to be blasted into the wall. Or in Turn 2, a person who doesn't get behind the cyclops with Shriek freezes everyone. Turn 3 has Allagan Field and, and far as I can remember, Turn 1 has nothing like that.
    Best not to bring up turn 5. That thing is a tragedy of combat design and naming conventions the likes of which haven't been seen since the original Final Fantasy Tactics. Yes Square Enix: I will forever remember the fact Ultima was called Altima, and the plethora of weird move flavor text that didn't get fixed until years later in the War of the Lions remake... also I miss cloud.
    (0)

  4. #4
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Colt47 View Post
    Best not to bring up turn 5. That thing is a tragedy of combat design and naming conventions the likes of which haven't been seen since the original Final Fantasy Tactics. Yes Square Enix: I will forever remember the fact Ultima was called Altima, and the plethora of weird move flavor text that didn't get fixed until years later in the War of the Lions remake... also I miss cloud.
    Well, Binding Coil: Turn 5 has some as well. Twister, if tanks stand on each other, you're pretty much boned. Divebombs, if done the way players do it, screw everyone as well.
    (0)