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  1. #1
    Player
    Estevo's Avatar
    Join Date
    Jul 2014
    Posts
    89
    Character
    Estevo Romani
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ardan View Post
    You, or rather the person who made the original post, (which was almost 12 months ago and seemingly don't play anymore) want the following:

    - Model changes
    - Larger models
    - Retcon on an entire job quest line
    - Reworking an entire job from the bottom up

    If months of labor and testing and potentially pissing off the majority who do enjoy SMN as-is sounds small to you, you need a reality check, quick.

    As for the summons looking different than their past iterations, I agree with that. In fact 3, is different from 4, different from 5, different from 6 and so on. How dare SE change SMN to something practical and not worthless in end game!
    I agree with you on most accounts, but let's be honest here, I can't be the only one that barely notices garuda (or the other two, but nobody uses them PFFFT) when I'm playing as the summoner. Hell I don't even care to use all of her abilities because it's such a small difference, it doesn't change anything in a fight. If they do end up rebalancing Ifrit well, great, I'd like that, but honestly I just want my summons to be interesting in general, you know, besides being there for the most important reason in the world, DPS!!! (blatant sarcasm.)
    (2)

  2. #2
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Estevo View Post
    I agree with you on most accounts, but let's be honest here, I can't be the only one that barely notices garuda (or the other two, but nobody uses them PFFFT) when I'm playing as the summoner. Hell I don't even care to use all of her abilities because it's such a small difference, it doesn't change anything in a fight. If they do end up rebalancing Ifrit well, great, I'd like that, but honestly I just want my summons to be interesting in general, you know, besides being there for the most important reason in the world, DPS!!! (blatant sarcasm.)
    Couldn't say it better myself I rather have my egi looking great and would like all my egi to have an impact in the party's.

    Quote Originally Posted by Ardan View Post
    You, or rather the person who made the original post, (which was almost 12 months ago and seemingly don't play anymore) want the following:

    - Model changes
    - Larger models
    - Retcon on an entire job quest line
    - Reworking an entire job from the bottom up

    If months of labor and testing and potentially pissing off the majority who do enjoy SMN as-is sounds small to you, you need a reality check, quick.

    As for the summons looking different than their past iterations, I agree with that. In fact 3, is different from 4, different from 5, different from 6 and so on. How dare SE change SMN to something practical and not worthless in end game!

    Im not getting paid to figure it out, all i know is it should be changed to reflect a Final Fantasy Summoner, and not a Warlock. I would like a changed not copy and paste how other MMO are doing it.


    Quote Originally Posted by Fire-Dragon-DoL View Post
    Again, the logic behind what is doing SE it's not necessary what WE want from the game, I don't expect to design the game by myself and SE do exactly it, I expect the game be changed based on what the community is asking.
    Based on this topic (26 pages), I must suppose that there are A LOT of summoners not satisfact (not to mention that any summoner I've talked to in-game is completely unsatisfact of its class).

    Secondary, the implementation of the BLU mage in FFXIV can be ok: melee, learning abilities from monsters. The truth is that for summoner they have chosen the worst summon implementation, the XII one (or somewhat similar).
    When I summon Ifrit I feel like summoning a pokemon, not a summon.

    Also, the summoner as you told feels like a "complement" to the arcanist class, I think this is definitely not ok: the description of the summoner is completely different and let you imagine a completely different thing.
    That being said, Arcanist is definitely not a fun class to play: you place your pet, apply 3 debuffs and spam ruin. This repeated 'till death (of you or the mob vs you). Again, Arcanist is not weak (neither the summoner).

    That being said, we have only one class with 2 jobs so the philosophy you are describing can't be confirmed in any way.
    I don't expect they should completely destroy balance, I do expect they balance fun with "class balance". This is not done for arcanist (and summoner), being a really boring class in late game.
    Also we were supposed to have the job, a secondary job AND the class itself which should have been useful because it had access to multiple skills. Obviously this last thing don't even exist and we have been definitely trolled with this "fake secondary skill selection" (they are pre-selected basically, for any job).

    I don't expect they make something like GW2 where each class can be completely different between each spec.
    I do expect job to be well designed, a change from your original class which is still supposed to be useful once they fix this terrible secondary system (they had a great idea and they threw it to wind, not using it at all).

    I don't get, did you play arcanist (and summoner)? Can you really tell me << it's fun to play with arcanist >> ?
    You come here with good explaination, but you don't see that basically there are a lot of people complaining because the summoner not only is really boring as it is now, but it doesn't reflect what they expected from the description (like I could have known that summoner is basically an arcanist with other graphics! The scholar is completely different).

    Can you blame me for that? Really, the job description does not reflect at all what I'm doing in game.

    QUOTE FROM:
    http://forum.square-enix.com/ffxiv/t...-ALLOCATION%29

    "When I summon Ifrit I feel like summoning a pokemon, not a summon."


    Where is the next gen graphics for egi?
    (3)
    Last edited by Jediman; 09-07-2014 at 01:07 AM.