Quote Originally Posted by NorthernLadMSP View Post
See my post above. I don't care what you say, you're never going to convince me (and apparently a lot of other people agree) that ditching the party after getting your loot on an early boss is a noble thing to do.
It's not exactly 'noble' but it's not troll-worthy either. It's more a 'who cares?' thing. Afterall, at this point, the main reason people want them to be 'punished more' is only so they will stay and increase the lotting odds of those who didn't lot on earlier items for the oils. Which ironically is also selfish. Not wanting a 'new person' in your group because they might lot against you on something you want is more selfish than someone leaving because they got what they needed. Especially in content that at least currently, reps are almost automatic (I never waited for an ST rep for a party member yet).

If you want to increase your odds of getting an oil (and lets be real, that's what this is really about), go in with a pre-made party. But getting pissy because someone looted and scooted and now you might have more competition for the Oil drop at the end is not Noble or 'motive free'.

Now, if people were complaining about the actual 'abandoning' of parties that happen at the beginning of dungeons runs....especially for the less popular dungeons where that person leaving could = a requeue or long period of sitting waiting for a new party member to pop, I'd have their backs. (Seriously, if you rolled a DR, take what you get....I've gotten the Cutters x7 runs too and hated it but I didn't leave). But that's not the debate here. Here people are simply getting buthurt, that their chances to roll on an Oil at the end of ST might be lessened if a new person joins their group....and that person is also interested in an oil. THAT is where people on the 'you should stay' side lose all merit and 'nobleness'.

Yes, it is best to finish the instance you started w/ the group. But no one is forced to do so.