SMN isn't OP lol Our numbers are that high for the reason WHMs can do 500k heals. DoTs, which coincidentally are reduced to garbage with WHMs regens up lol
SMN isn't OP lol Our numbers are that high for the reason WHMs can do 500k heals. DoTs, which coincidentally are reduced to garbage with WHMs regens up lol
You're a nut. Everyone knows SMN's are OP. Hell, I play PLD/MNK from time to time because it's just unfair playing one.
SMN's Bane easily makes a Healer's job annoying. Having all 4 SMN dots up on an entire alliance will always bring everyone's hp down by a good amount if left alone. If you're facing a good group that can coordinate attacks and burst through one healer at a time, even if the healer doesn't die, if 1 dps branches off that healer and aims for a dps, odds are they are gonna die without heals.
Then when it comes to 1v1, in the maybe 50-75 times out of the almost 300 FL matches I've done, I've never lost a 1v1 as my SMN. If a SMN knows how to make full use of all their skills, it's pretty much a done deal. Their burst damage is ridiculous.
True this does a lot of burst damage and works quite well, but also requires a lot of setup. They can also purify all your dots which ruins your fester which is your top burst move (I always save purify for this when there's an active SMN). Compare this to a black mage with fire umbral III who pops raging strikes, then cast phantom dart, fire III proc, swiftcast Fire III, eqanimity fire spam. SMN burst is good with enough setup but BLM can bust it out whenever needed.
SMN's can also use Raging Strikes as well. SMN's also don't get targeted as much as BLM's do. There's the problem with BLM's though. Once a BLM's Equanimity is down, what are their options? The only time they can really get out of it is if the other group they are facing are full of idiots who let a BLM free cast lol. It's so rare to see a BLM free cast for me, well mostly because I roll with a good group, and whenever we do somehow miss one, we just kill it instantly lolTrue this does a lot of burst damage and works quite well, but also requires a lot of setup. They can also purify all your dots which ruins your fester which is your top burst move (I always save purify for this when there's an active SMN). Compare this to a black mage with fire umbral III who pops raging strikes, then cast phantom dart, fire III proc, swiftcast Fire III, eqanimity fire spam. SMN burst is good with enough setup but BLM can bust it out whenever needed.
Troll? Finding humor in something that is, at the least bit, not even considered to be such a serious thing, is now considered trolling?
I did not use that gif in order to provoke or offend you. Its intention was to merely provide a "cheekiness" kind of look as you were complaining about Bards taking kills and, I am in fact, a Bard. (Cant believe I had to explain it to you either.)
Lighten up kid. I aint trollin no one. But if in the case that Bards taking your kills is a serious, grief inducing, tear jerking topic for you, then I do humbly apologize for being insensitive.
smn is the most powerful dps pve hands down no argument from anybody exept maybe a proud mnk with a bad smn is his static. however pvp smn is probably the weakest dps. maybe a vit geared tank is worse but not by much because they have some interrupting abilities.sustained dmg means nothing here. all your dots on a full alliance is countered by a single cast of medica2. after that you've got a fester every 10 seconds wich a whm can counter with regen. they dont even need to cast a cure or a cure2 to counter you. burst dmg is king and smn gets the shaft.
if there were a mob in PvE with 5.5k hp, and a 5.5k regen every 3 seconds with another 1k/second regen on top of it... how many smn would it take to kill it?
Last edited by rex1976; 09-03-2014 at 05:17 AM.
Highest damage has a monk has been 125k, but highest k/d was 22/0 (signature).
Our summoners break 250k+ in games where the enemy team has lots of healers, but that's just because we aren't killing as many people as usual so their dots just keep on ticking. Games with those numbers always mean we had extended fights where people were slower to die.
wtb Rum Raisin
It's bad trolling. I've met a number of your kind on multiple forums. All the same. Doesn't contribute to thread topic at all and just plays the role of the "funny guy" trying to get cheap laughs. That's what I consider bad trolling.
I didn't say much but say it was a bad troll attempt and you're reacting with crap like calling me a kid. Think you're the one that needs to lighten up.
After reading this, i think i might try SMN in PVP, those are some crazy high numbers. And here i was proud of my SCH's 200k HP restored and 4 kills in the last match I just did. LOL. guess i still have alot to learn.
I suppose people didn't bring 3-4 MNKs for their early clears of T8 for the deeps, eh? I assume when you say PvP you mean FL. SMN may appear weak due to it being a DoT based job, but they apply a different type of pressure to groups. For one, a single Medica II does not counter SMNs 3-4 dots(not including Shadow Flare). SMN forces Healers to AOE heal which have a much longer cast time than Cure, Adlo, etc. SMN also has a pretty hefty burst, a burst that can do up to 3.5k+ (Darn i80cap), the price is the enormously long CDs to emit that burst again.smn is the most powerful dps pve hands down no argument from anybody exept maybe a proud mnk with a bad smn is his static. however pvp smn is probably the weakest dps. maybe a vit geared tank is worse but not by much because they have some interrupting abilities.sustained dmg means nothing here. all your dots on a full alliance is countered by a single cast of medica2. after that you've got a fester every 10 seconds wich a whm can counter with regen. they dont even need to cast a cure or a cure2 to counter you. burst dmg is king and smn gets the shaft.
BTW. You've clearly never done Wolves' Den in which SMN is literally the king. For a job so overpowered(In PvP) I simply can't understand why you say its probably the weakest DPS.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.