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Thread: Highest Dps

  1. #21
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    28k damage and 5 kills might not seem like much but considering I did it as a Paladin and managed to out dps several of the actual dps in the match I think its impressive.
    (0)

  2. #22
    Player
    Skeet's Avatar
    Join Date
    Jul 2014
    Posts
    108
    Character
    Tiir Seijuro
    World
    Leviathan
    Main Class
    Paladin Lv 60
    My highest dps on PLD was 81k
    (0)

  3. #23
    Player
    KuraiKiserogeru's Avatar
    Join Date
    Aug 2014
    Posts
    124
    Character
    Kurai Kiserogeru
    World
    Behemoth
    Main Class
    Warrior Lv 80
    Theres a prntscrn on my PS4 of a SMN doing 214391 damage. 13 minute fight.
    (0)

  4. #24
    Player
    yuixjfa's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Ai Yoshioka
    World
    Shinryu
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Skeet View Post
    I noticed that whenever most of my team comprised of Bards, the less kills I get.
    (1)

  5. #25
    Player
    rex1976's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Bringer Ofpain
    World
    Diabolos
    Main Class
    Fisher Lv 50
    ive gotten over 100k 12 kills on blm, i've seen people near 200k and over 20 kills, but the games where i'm in a premade and we run the map holding both adders and flames to under 500 points at the end all the numbers are pretty low. solo que end up on A with 4v4 healers on both squads i could see a smn hitting 300k easy, but sustained dmg doesnt really help your kill count or your wins because it's easily mitigated even by 2 healers cause even a bad healer's HpS is 3x the best smn's DpS, and DoT's don't interrupt casts. burst dmg is king, numbers are lower kills are higher. 3 good blm's in a squad wont bread 100k usually but anything they touch is dead before a smn would get his dot's up.
    (0)

  6. #26
    Player
    rex1976's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Bringer Ofpain
    World
    Diabolos
    Main Class
    Fisher Lv 50
    then again if 3 smn's were well co'ordinated they could put up 3 dot's and fester to instakill most healers in 3 casts and a weaved fester. maybe 6 seconds and change? 3 ifrits stunning. that might be fun actually. but damage dealt would still be low if it worked well.
    (0)

  7. #27
    Player
    Eikko_Fenrir's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Greatmage Vivi
    World
    Famfrit
    Main Class
    Arcanist Lv 60
    Yeah Smners damage and aoe bane is a must for a lot of healing partys (the -20% healing only applys to heals they cast after the debuff is on, like medica II ect). Until the original medica II goes out and regen goes out u wont really notice the difference.

    Smners dps varies from teams u fight if they don't group up near a flag u wont see 200k+ usually, but if there all huddled together its pretty much Christmas in Aug for smner.
    (0)

  8. #28
    Player
    Geobryn's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Amardis Amariyo
    World
    Ragnarok
    Main Class
    Archer Lv 50
    My numbers so far




    the numbers depend a lot on the match itself, like are you against 3 healers grps ? against no healer grps ? are ppl suiciding on your flag ? capturing outposts ? etc ...
    (0)

  9. #29
    Player
    Blubbers's Avatar
    Join Date
    Mar 2014
    Posts
    344
    Character
    Blubbers Ubbers
    World
    Faerie
    Main Class
    Gladiator Lv 60
    As paladin I got 90k yesterday (STR SPEC, 3 points into PvP STR, full dps accessories, mostly bis stuff & sword oath), but even though that was a lot of damage for a paladin it was mainly because they had a ton of healers and the battle just went on for freaking forever. Could also get a lot more if all I did was rage of halone combo but my time's better spent stunning, covering, and shield lobbing healers that run and try to cast heals. With a dragoon/monk in the party for group STR bonus, eating food, a couple better equipment upgrades and a prolonged battle where I just rage of halone combo I could easily see 120k+ damage happening.

    Summoners definitely have top DPS but lack in the burst department compared to others like black mage and dragoon. Also as a healer I've had a couple times where I got 6-7 kills but only 10k by just switching to clerics stance at the right time and helping my team burst someone down. I feel like the last 20% of hp is the crucial moment where if you can burst before they get a bene or lustrate not only can you secure the kill, but often times the healer will lose the beney as well (happens to me SOO many times!!).
    (0)

  10. #30
    Player
    Skeet's Avatar
    Join Date
    Jul 2014
    Posts
    108
    Character
    Tiir Seijuro
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by yuixjfa View Post
    snip
    Nothing better than a bad troll who needs to use gifs to look funny.

    Quote Originally Posted by Blubbers View Post

    Summoners definitely have top DPS but lack in the burst department compared to others like black mage and dragoon.
    Disagree heavily. Fester/Energy Drain/ Ruin II/ Using Sic from your pet can be pretty heavy burst damage if targeted on one person. Whenever I use all my skills on one opponent as a SMN, they are either dead or at 10-15%.
    (0)
    Last edited by Skeet; 09-03-2014 at 02:37 AM.

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