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  1. #51
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I think Castrum and Praetorium have wayyy too many cutscenes. I think pretty much everyone's first time was bum rushed. Am I correct in that assumption? What was SE honestly thinking would happen though, when you put upwards 10+ cutscenes in one dungeon with every scene lasting 3-5 minutes.

    How can a new player NOT feel like they are slowing down the party
    How can a veteran player be expected to wait an extra 20+ minutes so maybe two or three people can watch scenes that you most likely didn't get to watch either.

    I feel like if SE was going to make a cutscene intensive instance, then it should have been a single-player experience only. That way you can enjoy the story at your own leisure, without anyone threatening to kick you for trying to enjoy yourself.
    (1)

  2. #52
    Player
    Grimmies's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Grim Tela
    World
    Cerberus
    Main Class
    Archer Lv 50
    Quote Originally Posted by Nicobo View Post
    Maybe.
    But just FYI, I used to run story roulette everyday, and found almost every newbie Want The Fastest clear.
    Therefore I encourage ppl have a look on the update situation before judging them. ^^;
    I think It's safe to assume most newbies wanna watch the story. If you join a story roulette you should be expected to wait for those new people. You should be in it to help them first and for your tomes second. Especially since those newbies earn you a bunch extra.
    (7)

  3. #53
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Coatl View Post
    I think Castrum and Praetorium have wayyy too many cutscenes. I think pretty much everyone's first time was bum rushed. Am I correct in that assumption? What was SE honestly thinking would happen though, when you put upwards 10+ cutscenes in one dungeon with every scene lasting 3-5 minutes.

    How can a new player NOT feel like they are slowing down the party
    How can a veteran player be expected to wait an extra 20+ minutes so maybe two or three people can watch scenes that you most likely didn't get to watch either.

    I feel like if SE was going to make a cutscene intensive instance, then it should have been a single-player experience only. That way you can enjoy the story at your own leisure, without anyone threatening to kick you for trying to enjoy yourself.
    If it's taking people 20 minutes to watch the scenes, there are issues. Most of them are rather short, but some people seem to sit in them forever.
    (0)

  4. #54
    Player
    Lissandra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    761
    Character
    Lissandra Heartwine
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I did the main scenario roulette a few days back, and we had some new people. Someone said they were free to watch all the CS if they wanted to, and to my surprise not a single one of us rushed/zerged - we all waited. No one in the group knew each other or had queued up together. This was a smooth, drama-free run for those new people. They got lucky. lol
    (8)

  5. #55
    Player

    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    266
    My first Praetorium was a nightmare for me, I'm on ps3 and even if I did cutscene I still needed some time to load, when i managed to get it all loaded I was standing alone and no idea where to go, because I was left behind. I was closed out from the first boss and second boss because I needed first to find the people, it was awful, and I did state: first timer and on ps3! (as summoner)

    And another one happened when I was healing, they just started running before I even had a chance to put up protection (not to mention stoneskin).

    Some people are really impatient. And they dont understand that maybe the ones that are new also need to learn the dynamics (My first BF HM was awful, they just run and nobody explained anything, and then bitched because I was too slow?)
    (1)
    ~*~

  6. #56
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    My best suggest on the issue is have everyone look at the cutscenes if someone does not skips them.
    And skip CS is all party chosen to skip it. And keep anonymous who chosen to skip them and who not.

    And, cutscenes with dialogue, have them go forward without the need to wait for user to click on dialogues (after a reasonale time to read them, of course), to avoid the afk user locking everyone on them.
    (0)

  7. #57
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    There are some cutscenes in Castrum / Praetorium that cannot be re-watched, unless they finally fixed that. One of them is a spawn cutscene for a vehicle I think. (Considering the coil 1 spawn cutscene for a boss is re-watchable, I was surprised the castrum one wasn't.)
    (0)

  8. #58
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by BreathlessTao View Post
    As far as I know, speedrun is a players-created concept
    Actually, it's something SE created back in version 1. You could only get Darklight gear (the best non-crafted+melded gear at the time) by clearing Aurum Vale or Cutter's Cry in under 16 minutes (I think it was 16, though I'm open to being corrected).

    You also got seperate lodestone achievements for killing Ifrit, Moogle or Garuda in certain time frames.
    (0)

  9. #59
    Player
    Sakuraluna's Avatar
    Join Date
    May 2014
    Posts
    1,771
    Character
    Malfoy Fleurentine
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    I don't quite understand the concept of having cutscenes right in the middle of dungeons anyway. Some of the story cs's are great and all and I love the little notes and whatnot in Tam Tara HM, but they had to know this was going to happen sooner or later when you force some people in an instance to stop for cutscenes when everyone else can keep going. Even if you give them the option to skip them.

    I mean, wouldn't it be easier on everybody just to have the cutscenes at the beginning or end, but not in the middle?
    (0)
    Last edited by Sakuraluna; 09-01-2014 at 11:26 PM.


    ___Malfoy __/thefleurentine.tumblr.com
    because diamonds are forever, as is dust.
    ~ . S A R G A T A N A S . ~
    __________

  10. #60
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aegis View Post
    Actually, it's something SE created back in version 1. You could only get Darklight gear (the best non-crafted+melded gear at the time) by clearing Aurum Vale or Cutter's Cry in under 16 minutes (I think it was 16, though I'm open to being corrected).

    You also got seperate lodestone achievements for killing Ifrit, Moogle or Garuda in certain time frames.
    That isn't the same situation as players choosing to bum rush through dungeons, leaving other players in their wake, just so they can squeeze as many dungeons into their personal time as mathematically possible.
    (1)

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