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  1. #1
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Erudain View Post
    They can do both, allow new players to play NIN and keep it lore consistent by just re-working some cutscenes. Or having them trigger differently depending if you have NIN unlocked or not.
    Bad writting, bad narrative, bad cohesion is also bad for business.....GRRM's "A Song of Ice and Fire" didn't become what it is today by being full of plot holes and temporal paradox errors...
    Games != books

    The best AAA games do not sacrifice gameplay for story/lore

    They absolutely *should* do the best they can to maintain both the lore and casual/streamlined gameplay experience. However, in the hypothetical scenario where they must choose narrative against gameplay, gameplay should win. This is a game after all.
    (0)

  2. #2
    Player
    Erudain's Avatar
    Join Date
    Aug 2013
    Posts
    390
    Character
    Eldarion Telcontar
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Giantbane View Post
    Games != books

    The best AAA games do not sacrifice gameplay for story/lore

    They absolutely *should* do the best they can to maintain both the lore and casual/streamlined gameplay experience. However, in the hypothetical scenario where they must choose narrative against gameplay, gameplay should win. This is a game after all.
    Then we have different perspectives of what "enjoyable" is.
    (3)