I'm pretty sure it's not, because Yoshida mentioned plans for large scale PVE encounters.
And it would be pretty stupid to have 'end game' at the mid levels.
Yep, this and many other scenario's listed already. Freedom is exactly that^^ Gives the ability to work around and with everyone so you can just play the game without any worries. Plus durti gives a good example... sure they'll be lots of people doing runs for the sp even if it's overall lower. It'll make grinding more fun and a varition of leves (which you'll be able to ticket/stack em in 1.19 anyways). So much potential in such a small amount of content (Relative of course lol The people who complain and make excuses or can't control themselves thinking they're forced into things yet want their handheld and end up contradicting themselves, can never please these types)This also helps with linkshell that doesnt have exact 16 members, so they can cycle through people that missed out the run or there will be time when only 1 tank is available, don't only see this from your linkshell PoV that have r50s at all class, put your feet on others shoes.
This non restrictive play will bring back plenty of friends that I know in RL or otherwise, also makes the 60 min time limit more than reasonable now. Last thing we need is a restriction on a restriction Hehe
5min re-entry is 5min re-entry .Dont over complicate thins.another thought as well, it was said that the dungeons have quest "requisites", meaning the dungeons will be tied to a NPC quest-giver. The 5 minute timer will be nice for parties wiping, giving them time to collect and regroup and re-enter. If you actually complete the dungeon, you may at the same time complete the quest, and will thefore have to go pull a new repeatable quest to re-enter the dungeon again? No one has said if the NPC quest giver has a re-timer on them.
It's only good news for people who can barely play an MMORPG -- "People who play a lot and people who don't play a lot" can't play the same game without one conforming to the other playstyle because companies prefer to cater to the ones who can't play a lot than the ones who can, hence why WoW is such a popular MMO and why Farmville is the most utilized online game ever.
If you had "freedom" in this game, they would specifically release content for both sides of the gamerbase, not continually make the game even more accessible to those with limited playtime.
/Agreed.
Plus, once again, the community is complaining about a system they have yet to get their hands on. This is what confounds me about this community. How can you complain when you don't have first hand knowledge?
there is a lv 30 and a lv 50 dungeon so ,we are talking bout this 2 dungeons in particular , unless i missed something.
Those large PvE encounters are yet to be seen/talked about.
currently this is the only endgame content they are giving us no matter what people think. They have not said anything about a level cap raise in the near future so guess what? Lv.50 is endgame.
I think the Dev Team has outright stated that these dungeons aren't there answer for End Game content.
Sorry, End Game is End Game. You can make your own personal definitions all you want, but that doesn't change the fact that no one, not even the Dev Team, see these dungeons as End Game content.
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