self -control + games in the same sentence ?
Is getting tiring of people around here saying " dont tell me how to play" then right after " you play to fast".
I dont even know what is the discussion.Everythin have pros and cons.
The dungeons will be free of entrance with 0 limitations and THAT will make the dungeon/content life spawn a LOT shorter.
Cause and effect.
I dont think this is even up for discussion.
Last edited by Zkieve; 07-20-2011 at 11:55 PM.
They never said you can't re-enter all they said is you will log back in at the entrance (outside). Secondly why would you return when everyone should have raise.Considering you can get full on 1shotted and its already confirmed if you return you get taken out the dungeon or if you dc you go out the dungeon, its no surprised.
Still shortening content life expectancy no matter what spin you put on it.Also what if I want to spend the night dungeoning? Why should I be forced to do 1 then do another hours/days later? Why cant I blast out 3-4 runs in 1 night (3-4 hours that is respectively) and if its hard good, it will make completing worthwhile, and then we can do something else next day or whatever since I have busy RL so I cant play a lot, thus being able to do things when I want and not when SE wants is absolute win.
There are more linkshells on each server than I can count on 2 hands that have more than 15 people online at all times. The only people who will have this problem are those that a) have no LS or b) play 1 hour a day.Plus you need a minimum of 8 to enter, you are not always going to be able to keep 8 people on all the time or have 8 friends who play 24/7, some might, but i dont really. I dont want to join randomers due to the shitty loot system so sometimes I am forced to wait due to the nature of not everyone is online.
Im not worried about other people saying this because IM SAYING THIS. I also know everyone in my LS is saying this and I know of 10~15 other linkshells off the top of my head who are saying this.A lot of you are way too worried about people boosting them out in a day or week and then complaining again, why you care!?!!? Thats gunna happen either way "omg so bored of dungeons, finished them all, wtf this shit?" or "WTF? 24hr timer? Just finished one and was so fun now im forced to wait another day until I can do it again?"
Beastmen settlements/strongholds, company quests, new leveling system, other dungeons, frontier hubs and more side quests? we wont have content 1.18 ~ 1.19? You must have forgotten all that stuff.When there is enough content, then we can have timers. Dynamis was fine being 3 day because there was other things to do during that time. This game has nothing to do during that time so dont ruin it!



 
			
			
				Considering you can get full on 1shotted and its already confirmed if you return you get taken out the dungeon or if you dc you go out the dungeon, its no surprised. How pissed would you be if you just went in and instant DC or crash? Bam have to wait x time. that x could be "oh shit u dc? u gotta wait 24hrs now :/ sorry" or "no worries u can come back in 5 mins" which probably already passed as you have to wait 10 mins anyway when you dc
So for this I am greatful
Also what if I want to spend the night dungeoning? Why should I be forced to do 1 then do another hours/days later? Why cant I blast out 3-4 runs in 1 night (3-4 hours that is respectively) and if its hard good, it will make completing worthwhile, and then we can do something else next day or whatever since I have busy RL so I cant play a lot, thus being able to do things when I want and not when SE wants is absolute win.
Plus you need a minimum of 8 to enter, you are not always going to be able to keep 8 people on all the time or have 8 friends who play 24/7, some might, but i dont really. I dont want to join randomers due to the shitty loot system so sometimes I am forced to wait due to the nature of not everyone is online.
A lot of you are way too worried about people boosting them out in a day or week and then complaining again, why you care!?!!? Thats gunna happen either way "omg so bored of dungeons, finished them all, wtf this shit?" or "WTF? 24hr timer? Just finished one and was so fun now im forced to wait another day until I can do it again?"
When there is enough content, then we can have timers. Dynamis was fine being 3 day because there was other things to do during that time. This game has nothing to do during that time so dont ruin it!
The only reasonable explanation for such a short lockout timer would be that they want people to give lots of feedback and quickly about the dungeons and how they work so SE can optimize future ones.
If the other dungeons added in 1.19~1.20 are also 5 minutes - Yoshida needs to rethink things. He totes about EverQuest all the time and wants to add things from it. This is not EQesque. This is even more casual than Hello Kitty Online.
XDDDDDD,
altought i must have missed were he said he wanted EQ type game , all i see is he is making it super casual friendly game and alienating all the hardcore gamers (altought the second part he does not say it , but he is doing it regardless).Not saying is good or bad but i saw this coming since the guy sit on the leader couch.
Last edited by Zkieve; 07-21-2011 at 12:17 AM.




 
			
			
				Good point. This would be a good reason to have a low cooldown (to get feedback and balance / tweak the feel of an ideal Raid Dungeon in FF 14's conditions). We'll know soon enough.The only reasonable explanation for such a short lockout timer would be that they want people to give lots of feedback and quickly about the dungeons and how they work so SE can optimize future ones.
If the other dungeons added in 1.19~1.20 are also 5 minutes - Yoshida needs to rethink things. He totes about EverQuest all the time and wants to add things from it. This is not EQesque. This is even more casual than Hello Kitty Online.
im having a dejavu right now with NM respawn = 5min 1k replys hate battles .
POPCORN WORTHY threads.
bring it on ª.ª
With drop rates like that I don't give a fuck lol. I hated NM farming in XI, though the rarity of actually getting what you wanted did make it a lot more satisfying (but frustrating).
like i said everything have its pros and cons, arguing everything is super 100% is completely selfish and one sided.
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