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  1. #31
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    I agree with adding a "test" to the game. They already have some, during class quests that usually require you to do a certain thing to win correctly. So why not build on this?

    In my opinion, after you have reached 50 you should be required to pass a "max level" or I guess "raid" test, which requires a certain DPS level (meaning you need to form a decent rotation) while dealing with avoiding an assortment of mechanics. If they are not going to allow people to see how much DPS they are doing so they can form proper rotations on their own, then they should do something like this.
    (0)

  2. #32
    Player
    Sonofbaldo's Avatar
    Join Date
    Jun 2014
    Posts
    73
    Character
    Mafra Telli
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I love these threads. As players you want to level up at super speeds and hit End Game before the game even hits one year old. The sheer ease of the game promotes this behavior. Why learn when you an essentially just button mash 90% of the game. This is the game you want, this is the game you've been given, and its going to produce a majority of just button mashers. You made your bed, lay in it.
    (0)

  3. #33
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sonofbaldo View Post
    I love these threads. As players you want to level up at super speeds and hit End Game before the game even hits one year old. The sheer ease of the game promotes this behavior. Why learn when you an essentially just button mash 90% of the game. This is the game you want, this is the game you've been given, and its going to produce a majority of just button mashers. You made your bed, lay in it.
    Or add a solution to help players learn the jobs they play. Would probably be a more helpful and logical choice.
    (0)

  4. #34
    Player
    Denrok's Avatar
    Join Date
    Aug 2014
    Posts
    13
    Character
    Gabriel Archangel
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Woggers View Post
    There is no solo test right now, but HM and EX primals are good skill tests for endgame. If you can't get past these due to dying constantly to the same mechanics and can't past it without a carry, you're not gonna do very well at the endgame raids.
    Dodging AOE is a huge issue for a lot of players and I am one of them, but at no fault to my own. 49 times out of 50 I am not standing in the highlighted AOE but I will get hit by the AOE 50% of the time never the less. This is a known bug that has been going on since 1.0 that Square needs to address. It makes raiding impossible for players bugged by the AOE.
    (0)

  5. #35
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Denrok View Post
    Dodging AOE is a huge issue for a lot of players and I am one of them, but at no fault to my own. 49 times out of 50 I am not standing in the highlighted AOE but I will get hit by the AOE 50% of the time never the less. This is a known bug that has been going on since 1.0 that Square needs to address. It makes raiding impossible for players bugged by the AOE.
    What you have there is either poor latency or a poor understanding of how AoEs work in this game. Either way, it's not a bug that plagues a few special snowflakes.
    If you move out of a telegraph after it has disappeared, you are already caught in it. You have to move out of the telegraph before it disappears. With bad latency, there is a shorter time window for you to make said movements.

    You know how some spells normally cancel if you move while casting them right? (e.g. Stone, Fire...etc.)
    If you move when they are almost finished casting, they go through instead of cancelling.
    (0)

  6. #36
    Player
    Denrok's Avatar
    Join Date
    Aug 2014
    Posts
    13
    Character
    Gabriel Archangel
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CGMidlander View Post
    What you have there is either poor latency or a poor understanding of how AoEs work in this game. Either way, it's not a bug that plagues a few special snowflakes.
    If you move out of a telegraph after it has disappeared, you are already caught in it. You have to move out of the telegraph before it disappears. With bad latency, there is a shorter time window for you to make said movements.

    You know how some spells normally cancel if you move while casting them right? (e.g. Stone, Fire...etc.)
    If you move when they are almost finished casting, they go through instead of cancelling.

    Yes I know about the delay when canceling a spell cast and having the cast still go through. This is the same delay that slams people on the AOE. It is highly frustrating.
    (0)

  7. #37
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Real solution #9: Hardcores stop selling carries to casuals.
    (0)

  8. #38
    Player
    PenelopeWinn's Avatar
    Join Date
    Aug 2014
    Posts
    113
    Character
    Penelope Do'urden
    World
    Leviathan
    Main Class
    Paladin Lv 60
    I'm not sure if its been said (due to laziness), but if I'm not mistaken there is already something to prepare players. i think its called lvl 1-49. Don't quote me on that though.
    (0)

  9. #39
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Makado View Post
    Or add a solution to help players learn the jobs they play. Would probably be a more helpful and logical choice.
    The solution is to add a test. We were tested in the earlier stages of leveling a class (i.e 1-30) though those were pretty light in some respects with notable quests going to one of the GLD quests where you had to keep aggro off an npc who can die very easily.

    I agree with the OP but would take it a step further by adding a quest line, relevant to the lore that forces you into a solo instance which requires you to know your class or else you fail (i.e healers need to keep npcs alive, tanks need to keep aggro off npcs, dps need to kill boss in a time limit, etc) and is a prerequisite to unlocking the raid content. SE if you are reading this, doing fates or fetch quests to unlock raids is not a good prerequisite. By using the solo instance test as a prerequisite test to get into the raid it stop people from selling carries since they can't enter the dungeon and filters out those who want to raid to those who don't.

    An example of this would be like finding parts that drop from and A rank mark (that drop at a reasonable rate 30-50%) that needs to be crafted into keys (can be crafted by any lvl 50) that are required to unlock the solo instance that will in turn give you access to the Third Coil of Bahamut raid.
    (0)

  10. #40
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Fendred View Post
    Problem: People who simply cannot meet fundamental skill challenges necessary to progressing in raids...
    I would like to mention, there are many cool and experienced raiders who
    only perform cool in their static, and they will act like a noob when pug a random dungeon.

    Just want to say, to become a cool raider, doesn't mean you have to master your "fundamental skill", very often, it just means your raid is cool.
    (0)

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