They went from 12mil to 9mil subs during Cataclysm. Not sure what numbers you are looking at.
Just check the first pic you posted. It clearly shows stagnation during WoTLK and decline during cataclysm.
The thing is, though, what you might be looking at as stagnation might actually just be the hypothetical limit of the player base. The game was so popular that literally everyone had heard of it. They might be the only game in history to have come close to really getting every possible player that would ever be interested in playing the game within the regions of its release.
Decline would have been a better word than stagnation. So yes, it stagnated during a good part of Wrath and peaked at 12 Millions. I still have no ideas where you're getting your data about them losing their subs 2 months in.
Hmm I know many players who do, either because their pc can't handle it or they just want to be able to see things around them more clearly.
Anyway, my point wasn't to attack you or your thinking, it's just that if I were to interview someone who applied to join my raid and they said "graphics" as a priority, err I just haven't met that before.Also, how does putting a focus bar impact your ability to enjoy the graphics of the game? On the contrary, I would argue that having all these addons, flashing signs and irritating alarm sounds would greatly decrease my ability to enjoy the fight the way its meant to be experienced. One of the most important aspects of raid awareness is good UI, by having a minimalist approach to reduce clutter, and what better way than to not install addons which tend to fill up half your screen?
Last edited by skaterger; 08-21-2014 at 02:04 AM.
changed my post while you were quoting me to something I thought was a bit more accurate.
No that is not what I was saying. I even said I agreed with you. My point is that there are a lot of more interesting things made to hold a player's attention than the bloody cast bar... like the boss itself.
Last edited by Fendred; 08-21-2014 at 02:05 AM.
Yeah so would having "BOSS LALAFELL IS CASTING IPWNYOU SKILL FOR 1000000 DAMAGE. MOVE NOW!!!!" in big flashing bold letters and a corresponding alarm sound be in any way less distracting than watching the cast bar?changed my post while you were quoting me to something I thought was a bit more accurate.
No that is not what I was saying. I even said I agreed with you. My point is that there are a lot of more interesting things made to hold a player's attention than the bloody cast bar... like the boss itself.
Maybe. But I think that it's unlikely to be the case. The game had a steady increase up until WoTLK. If they had hit or nearly hit the limit, I think the increase would have been a lot slower before subs stagnated.The thing is, though, what you might be looking at as stagnation might actually just be the hypothetical limit of the player base. The game was so popular that literally everyone had heard of it. They might be the only game in history to have come close to really getting every possible player that would ever be interested in playing the game within the regions of its release.
users.telenet.be/mmodata/Charts/Subs-1.png
And I only said they lost those extras that joined for WoTLK.
And from this exact chart, you can see that the amount of subscribers started rising in the last half of 2007 (pretty much when WotLK was annouced in August 2007) and throughout all of 2008. One could easily argue that the subscribers they lost from those 2 months were the one unhappy about the game and that they kept the majority of the subs that joined after WotLK announcement.
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