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  1. #1
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Pyreflye View Post
    People complain that players are getting handed i110 gear with the amount of Allied Seals they can accumulate
    Well only because far too many ilv 110 geared people have got geared up from hunts and still do not know how to play their class, it is sad in that regard.
    They just should never have made sand uptainable from hunts.

    The changes do sound good however would this still address the issue of some people that always seem to reset on purpose?
    Hunts that you can get 10 seals while not in a group and if it gets reset only end up with 1, i hope this change affects it.
    (0)

  2. #2
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    Quote Originally Posted by Maero View Post
    Well only because far too many ilv 110 geared people have got geared up from hunts and still do not know how to play their class, it is sad in that regard.
    They just should never have made sand uptainable from hunts.
    Not overgeared for duty players has no chances to win need/greed competition in duties. This fact makes duty's drops practically unusable for equip purposes. The small chance is in syrcus tower only due to weekly limit.
    I am disappointed that this game imposes doing not interesting things for a long time. Doing atma fates when overgeared is not interesting. Doing fates with overgeared players during leveling is not interesting. Visinting many times the same danges/trials for stones is not interesting.
    Hunting before patch was interesting for me because it was unbroken live process with visible profit. When i decided that i don't know wha to do i could open PF and join hunt party for 1h hunt running. Now it's totally broken.
    (1)
    Last edited by Alx789; 08-20-2014 at 03:14 AM.

  3. #3
    Player
    Maeda's Avatar
    Join Date
    Jan 2014
    Posts
    29
    Character
    Maxi Priest
    World
    Goblin
    Main Class
    Archer Lv 50
    this was a bad idea, this nerf. please change it back or make A's spawn sooner
    (2)

  4. #4
    Player
    Zaiken's Avatar
    Join Date
    Dec 2011
    Posts
    405
    Character
    Celestia Raine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Maeda View Post
    this was a bad idea, this nerf. please change it back or make A's spawn sooner

    There no changed with A's Spawn Time, this patch they done nothing to A and S Rank. The only change is for B Rank, which what it met to be, solo or light party take it down. Not zerge it down like before.
    (1)

  5. #5
    Player
    Miakisaki's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Shizuna Falenas
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Zaiken View Post
    Not zerge it down like before.
    Our LS had rules that allowed everyone to get full credit. Tanks would do 2-3 non combo abilities, then spam Flash for low damage and max threat. WHM would land one Aero, then spam DSd Med/Med2 or Cure III for low damage and max threat. Scholars use Miasma II then spam a fairy buffed Succor. DPS only classes were not allowed to use any CDs or high potency attacks, but as long as they got a few hits in the threat generated by tanks/healers would get them full credit. As long as you asked for an invite to the linkshell, you were taken care of and made a lot of friends in the process. You know, being a part of a community.

    We naturally weren't entitled to every single kill and respected when someone came upon a B Rank on their own and pulled it to kill. We had no problem with that. Just gets old seeing people refer to LS groups as mindless zerg rushes.
    (2)