Good job SE..
...continue to negate any reason for doing group content....
I wonder if I'll have to pay a sub for Final Fantasy 15 for that single-player experience.
Good job SE..
...continue to negate any reason for doing group content....
I wonder if I'll have to pay a sub for Final Fantasy 15 for that single-player experience.
What a dumb comment about 15, we all know it's never coming out.
Given that the spawn timer between A, and S ranks are pretty lengthy..if you're spending time waiting around for all of them, you've got another problem.
I thought that the devs mentioned in the most recent live letter that they were for sure adjusting the daily bills but were hesitant on adjusting A and S rank hunts? How is it any surprise that they did exactly what they said they were going to do?
I feel like SE has freed people from hunt for 8 hours a day. Teleporting half across the world just to a B rank that gets zerged down in 5 seconds.
Now you can fill your time with other things in between hunting for A's, AND the casual people (like myself) can actually earn a moderate amount weekly without competing for said A's nearly as much.
Seems like a win/win to me.
It's a bit of a stretch to call B ranks "group content", even talking pre-patch. The only thing the patch did was bring B's closer to what they were intended to be from the beginning.
With this character's death, the thread of prophecy remains intact.
me too, and i'm someone who hunts A's all the time.I feel like SE has freed people from hunt for 8 hours a day. Teleporting half across the world just to a B rank that gets zerged down in 5 seconds.
Now you can fill your time with other things in between hunting for A's, AND the casual people (like myself) can actually earn a moderate amount weekly without competing for said A's nearly as much.
Seems like a win/win to me.
i'd rather not look for B's, i wouldn't even go to them but the rest of my party already went, feels bad not to help them get full credit so i end up going most of the time. now i won't have to.
Fact is they've nerfed ALL of the hunt event by making the change to B. B's used to be at least half of the seals you'd get in a hunt session (not to mention myth for those working Alex for their relic). Of course, dropping to half will be fine with all of those who hated hunts to begin with and never realized that they were the ultimate in casual friendly content.
With the change to B, they should have dropped the respawn timers somewhat for A and S (maybe not half but a good amount) to rebalance.
Daily mark changes are also painful. Do you REALLY like waiting 2 hours for a FATE to spawn to get your seals? That change would have been tolerable if they reduced the respawn timer for those FATES.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.