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  1. #33
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Xatsh View Post
    WoW Clone

    1) Endgame Instance Raid Progression
    2) Quest driven leveling
    3) Item Level
    4) Duty/Dungeon Finder'
    5) Short Lived Content (content that is negated ever major patch to allow new players to catch up)
    6) Quick Leveling (can get to cap in less then 60hrs of focused playtime.)
    7) Focus on accessibility and simplicity of game mechanics
    8) Rotation Based tab target combat
    9) The UI design is a pure WoW clone. but then again everyone adopted the model.
    A lot of these were defining the MMORPG genre before WoW even existed.
    What you are describing is a lot of well known game mechanics for the MMORPG genre, meaning that we find these in a lot of games.
    WoW made them popular, but that's it.
    Plus, using the word "clone" means that it's a perfect copy of the original, which is obviously not the case for FF XIV.
    (1)
    Last edited by Fyce; 08-19-2014 at 10:36 PM.