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  1. #1
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Saccharin View Post
    I guess it could be considered harassment. They should fix it so it doesn't reset but goes to the second person on the enmity table.
    Or they could allow hunts to chase around the whole zone. It would be very interesting to see. xD
    (People can still make the kill using ranged or running to it with a mount.)

    But ya, losing track of the target and switching to the 2nd on the enmity list would be better. And allow the mob to move around the whole zone without resetting, just losing track of the 1st enmity after a certain distance, then switch and so on. The only actual reset would happen is there is no 2nd on the enmity list.

    This could apply for all mobs actually. So you can avoid encounters as usual by running away, but if a group attacks it, it is no longer possible to reset it as the enmity would jump to #2 and so on.
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  2. #2
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Nakiamiie View Post
    ....
    The problem with that is that it can be abused as a tactic to spread damage without actually really needed a real enmity strategy. Any player can just spank the monster until being in danger to die, then run away to lose aggro and the monster would just switch to next player and so on..

    I would rather like all Hunt monsters (and why not Fate bosses as well) to have a special instant "pull target back to him + few second Bind" casted on any player about to "reset" the monster. (Only applicable to a player that has actually engaged the monster, not to someone who was just running by without any engagement and got aggro by sight)

    With such Hunt monster behaviour it would be impossible to reset the monster and anyone who decide to engage it will either succeed or die (no escape if they're on top of enmity list). As bonus it gives a more dangerous feeling when engaging a Hunt monster.
    (0)
    Last edited by Chocolys; 12-31-2016 at 11:41 PM.

  3. #3
    Player
    SilkaN's Avatar
    Join Date
    Jul 2016
    Location
    Ul'dah
    Posts
    630
    Character
    Reginaux Vannaire
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    (21)

  4. #4
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    Quote Originally Posted by SilkaN View Post
    So I should I have just created a whole new thread while one is already existing to post my comment?
    There is already enough "cloned" threads floating around, there is no need to create a new one when one is already existing.
    (3)

  5. #5
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Chocolys View Post
    So I should I have just created a whole new thread while one is already existing to post my comment?
    There is already enough "cloned" threads floating around, there is no need to create a new one when one is already existing.
    It didn't add anything that wasn't already said and you're replying to a person that posted two years ago, who is probably not even going to look at this topic anymore.
    (4)

  6. #6
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Chocolys View Post
    So I should I have just created a whole new thread while one is already existing to post my comment?
    There is already enough "cloned" threads floating around, there is no need to create a new one when one is already existing.
    It's not like you had a new topic that fits the thread but is not part of the discussion. Your post was literally just a reply. A reply to a post from 3 years ago, to a person who hasn't been on these forums in 2 years at all.

    Not to mention that the whole topic is not relevant anymore - when was the last time you saw someone reset a hunt?
    Actually, when was the last time you saw more than a handful of people do hunts at all? Not since 3.0, if it's anything like most servers.
    (5)

  7. #7
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Chocolys View Post
    snip
    What I would rather have is if someone does it, the boss grabs them, kills them, deletes their character, and instantly bans them from the game for a year. Harsh, but you have to admit it would really stop it. And all of this would be automated by a move cast by the boss which triggers the SE servers to initiate a ban on the target hit.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  8. #8
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Paladinleeds View Post
    What I would rather have is if someone does it, the boss grabs them, kills them, deletes their character, and instantly bans them from the game for a year. Harsh, but you have to admit it would really stop it. And all of this would be automated by a move cast by the boss which triggers the SE servers to initiate a ban on the target hit.
    Well at least you're not in charge of that. Talk about nanny state.
    (5)

  9. #9
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Paladinleeds View Post
    What I would rather have is if someone does it, the boss grabs them, kills them, deletes their character, and instantly bans them from the game for a year. Harsh, but you have to admit it would really stop it. And all of this would be automated by a move cast by the boss which triggers the SE servers to initiate a ban on the target hit.
    That would be bad since resetting a monster also happen accidentally since there is no visible max range. (and also a disproportionate punishment)

    However only insta-killing a player (who engaged the monster) just about to reset a boss could be a simple solution to implement for the Dev.
    (0)
    Last edited by Chocolys; 01-01-2017 at 11:08 AM.

  10. #10
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MilesSaintboroguh View Post
    Talk about nanny state.
    You gonna call Pokémon Go nanny state then since if you're on an Android without a valid device ID you automatically get banned, or if you move too fast that it assumes GPS spoofer, you get automatically banned, etc?

    Quote Originally Posted by Chocolys View Post
    snip
    Disproportionate maybe, but I believe in extremely harsh punishments to act as a deterrent. Though killing the player who engaged it might be a better option, though I still think there needs to be something like an experience point loss and lose a few levels.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.