did they ever say it was a "big" balance patch?
The blast shot nerf is a little odd, i don't really understand why they nerfed the range at all, let alone by 80%
Yoshi-P stated it was a "big balance" patch in one of the live letters. The blast shot "nerf" is either to prevent it to push people off the cliff in frontlines or to prevent it from pushing the focused target away from the tank/melee.
I'd guess the former. I think they intended it to allow Bards to get targets into their sweetspot, but it was getting used more as an instant kill rather than a position control.
Which really doesnt make any sense whatsover because WHM can still do that. Besides while at it they could remove the potency of said skill because at 5y range its never going to reach its full cause thats how brd works in pvp lol.
Fail to see any logic with that nerf and tbh pushing people off the cliff is FUN
PVP was always about adapting and in this case taking advantage of enviroment in a fun manor nothing wrong with that. Its like removing obstacles so you cant LOS to break casting or prevent ranged from hitting you. Not to mention its another interrupt granted not reliable due to slow animation but at least it was there as an option.
Now it turns into this situational knocback that can be negated so easily. Kinda reminds of TBC hunter and the whole deadzone thing its not that bad however with that many slows/stuns/gapclosers sprint theres just many ways to get in close and take a piss @ brd trying to do damage at almost pointblank range.
Last edited by Vagdal; 08-19-2014 at 07:52 PM.
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