Page 9 of 14 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 133
  1. #81
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    If they relegate the gun-using class to Healer, I'll puke. Sadly, I think that's exactly what they're going to do.
    (0)

  2. #82
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Riepah View Post
    If they relegate the gun-using class to Healer, I'll puke. Sadly, I think that's exactly what they're going to do.
    What wrong with a Gun class that can become a Healer?

    Medics is the common thought when a gun type class becomes a healer type class.

    besides it not like the Gun class can't have both a DPS Job and a Healer Job.
    (2)
    Last edited by EdwinLi; 08-18-2014 at 11:09 AM.

  3. #83
    Player
    Dawning-Blue's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Kosmos Cosmos
    World
    Bahamut
    Main Class
    Marauder Lv 50
    Dancer healer job would be cool
    (0)

  4. #84
    Player
    Blue_Bear's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    5
    Character
    Yamazaki Ichiban
    World
    Phoenix
    Main Class
    Archer Lv 53
    Healer:
    Divine: Uses holy powers and potections, allow for shield like abilities that absorb X ammount of damage for Y ammount of time with lower power healing spells as the downside.

    Tank:
    Berserker: Huge 2 handed swords, damage over defence. Harder to keep alive but is like having an extra dps in the team.
    (0)

  5. #85
    Player
    AriaHawksong's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    54
    Character
    Aria Hawksong
    World
    Odin
    Main Class
    White Mage Lv 80
    I would love to see them revisit bard, give Archer a proper "job" like Ranger and make Bard a healing class, have various instruments as their "weapons" (since they said there is no real room for a "support class type" I'd much rather see bard in a healing role than a dps role. But i guess one can dream right? I doubt they'd change the way things are now considering how long it's been in place.

    Otherwise, Corsair would be a fun addition. I would put my vote towards Samurai as a Tanking class. a Chemist healer could be interesting as well, considering I've always wanted an "alchemist-type" battle class in an MMO.
    (1)

  6. #86
    Player
    Dude's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Dude Oreno
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Healer- Has to be Dancer, I believe they are already setting it up. I also like the idea of making the bard a true healer.

    Tank- Viking- It would be something they haven't visited in a long time. Was a tank in other FF games.
    (0)

  7. #87
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Dude View Post
    I also like the idea of making the bard a true healer.
    I'd rather they made BRD a true support class: Negligible DPS, little survivability, but the ability to be a force multiplier that increases others' abilities by 30% or more to make up for it.

    I know XI is a sore point for comparisons, but that's still the best example of a BRD in MMOs to me. Entirely focused on supporting others.
    (0)

  8. #88
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Can't say for the healer, but I suspect Samurai is going to be the tank.
    (0)

  9. #89
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Tank

    1) Rune Knight/Mystic Knight: An arcane magic tank that manipulates aether and seals it into Sigils that are used to either protect themselves and others or to infuse elemental power into their swords and attacks. Uses fencing/dueling sword and parrying dagger combo. Comes from the Fencer class with the possibility of Red Mage as a dps job that comes from fencer.
    2) Samurai: A master swordsman that wields a two handed katana and utilizes exotic Sword Art and their formidable inner strength (Ki) to defeat their enemies. Would come from a new class, Soldier maybe?

    Healer

    1) Chemist: A scientific genius and master of aetherial concoctions and infusions that is just as home in a laboratory as using their brews and inventions to heal their allies on the field of battle. Based off of Musketeer (the pistol/gun class). Think Eorzean combat medic.
    2) Dancer: A paragon of grace and skill, the dancer is able to manipulate aether and call upon the spirits of nature to heal and embolden their allies through rhythmic movement and dance. Would come from Rogue.
    (1)
    Last edited by TouchandFeel; 08-19-2014 at 07:22 AM.

  10. #90
    Player
    Rampage's Avatar
    Join Date
    Apr 2012
    Posts
    53
    Character
    Rampage Strife
    World
    Diabolos
    Main Class
    Dark Knight Lv 60
    Magitek Tank! Wearable magitek gadgets , use mainly damage soaking barriers, traps and bleeds. Put energy barriers in front of you to mitigate damage. Set up agroo traps behind enemies, if you lose hate and an enemy steps over the trap it blows up giving mob a debuff and regaining agro. Use multiple DoTs on enemies to keep hate. Have explosion abilities with very small knock-back to position enemies in front of your barriers. Main weapon could be ranged even. Make it more about managing the positioning of your tools and barriers and keeping up DoT rather than running around bashing stuff.
    (0)

Page 9 of 14 FirstFirst ... 7 8 9 10 11 ... LastLast