Page 1 of 14 1 2 3 11 ... LastLast
Results 1 to 10 of 133
  1. #1
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80

    What Tank & Healer Class would you like to see added in Expansion 3.0?

    Title says it all what Tank & Healer class and job would you guys like to see added with 3.0

    1.) Squire (Tank) (Greatsword)
    -Job #1: Rune Fencer (Magic Tank)
    -Job #2: Dark Knight (Arcane DPS)

    2.) Musketeer (Healer) (Guns)
    -Job #1: Chemist (Item Healer)
    -Job #2: Blue Mage (Based on stance queued with)
    (6)

  2. #2
    Player
    PEANUT's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Dawn Nova'nuru
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    For tank, I would love to see Samurai! Maybe they can give it the ability to MT and when it acts as an OT, can switch to more of a DD role.

    Also, possibly Dark Knight, since it has yet to be implemented and we already have Paladin?

    Chemist is a good/unique idea for healer too!
    (7)
    Last edited by PEANUT; 08-14-2014 at 06:58 AM.

  3. #3
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Samurai Tank

    Chemist or Time Mage Healer
    (5)

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    I would say chemist for healer and either Samurai or Mystic Knight for tank.
    (4)

  5. #5
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Definitely Mystic Knight for tank, that'd be a lot of fun.

    As for healer? I'm not sure... Something "different" though. Chemist would be neat, especially to see how they do something like Mix.
    (1)

  6. #6
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    They kind messed up some good jobs classes I was hoping to see like FFTA's gladiator with its blade enhancements like Fire sword etc.

    But if we're going for a fresh one, I'd like Time Mage to be a healer. Something along the lines of making damage flow slower, so instead of instant damage, slower gradual damage. Or something on the absurd side, small scale turning back time, to go back to a point where say, a tank wasn't damaged.

    Templar was a tankish job in FFTA so maybe that as well.
    (4)

  7. #7
    Player
    Eggnook24's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah - Exodus
    Posts
    569
    Character
    Egg Soup
    World
    Exodus
    Main Class
    Scholar Lv 50
    Gunblade tank
    Chemist healer

    We already have animations for gunblades, easy to implement.
    Remember Squall? Maybe have a timed button push for more damage output as additional enmity.

    And potions are so plentiful yet pointless, selling for 1 gil even on the market boards, plus it'll make the Alchemist class viable.
    (0)

  8. #8
    Player
    PEANUT's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Dawn Nova'nuru
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I know this is off the topic, but I am DYING to see a class like Lady Luck implemented as a DD class. So much fun to play!
    (5)

  9. #9
    Player
    Archon_Diabolos's Avatar
    Join Date
    May 2011
    Location
    Corneria
    Posts
    41
    Character
    Archon Diabolos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 52
    Id like to see a new tank job using blunt weapons/hammers/mace's and such. Healing, Im digging the above suggestions. Maybe something that transfers health from the mob to others? Necromancy -ish?
    (2)
    60% of the time, it works every time.

  10. #10
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Eggnook24 View Post
    Chemist healer
    And potions are so plentiful yet pointless, selling for 1 gil even on the market boards, plus it'll make the Alchemist class viable.
    They would never make a job reliant on crafted materials. Would you play a class that was 100% reliant on the marketboard nastiness? No, they'd add Chemist without the use of consumables. It also gets my vote for new healer class.
    (9)

Page 1 of 14 1 2 3 11 ... LastLast