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  1. #91
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    I want chemist/medic so muuchhh
    (0)

  2. #92
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Mix can work perfectly fine without consumables, and so can using items, without consumables. Instead of spell casting, the chemist crafts the item in a fight (not actually crafted but just a cast bar or maybe something more interactive) and voila. Can be a great healer. And samurai tank please. They're all about honor and that means defending your allies plus heavy(ish) armor. So tanking just makes sense. They will have decent defense, high evasion (NOT EVASION TANKS) that can dodge magic as well, and above all a high parry rate that can be manipulated and procs when dodging/parrying.

    I know samurai sounds OP with that description but it truly won't be. It can be a stance much that increases evasion and magic evasion (only class with magic evasion as well as parries) but lowers damage or whatnot.
    (0)

  3. #93
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Let's call it a day and just add Rune Fencer with magic pistol + sword combo, BIG GUN SWORD!
    (0)

  4. #94
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tsuwu View Post
    Let's get weird.

    Tank-

    -snip!-
    A back line tank job would actually make me consider the role. But with how precise certain tank actions need to be (tank swaps, add pickup, things like voking a feather at exactly the right time, etc etc), I wonder how well it could really work in this game...

    Still, cool idea!
    (0)

  5. #95
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EdwinLi View Post
    What wrong with a Gun class that can become a Healer?

    Medics is the common thought when a gun type class becomes a healer type class.

    besides it not like the Gun class can't have both a DPS Job and a Healer Job.
    Since most abilities (and stats!) come from the base class and not the job, having branching jobs in different roles is actually a lot harder than you think. Unless 3.0 brings a new job system, which SE has hinted at...
    (0)

  6. #96
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Lancer -> Templar (Ishgard Tank)
    (3)

  7. #97
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Samurai as a tank but let me elaborate a bit on what I mean. I'm an avid fan of the way it was done in Final Fantasy Tactics. Draw was the main skill in that each katana would perform different abilities when used. The drawback was that they were like usable items insomuch as when they broke after a draw you moved to the next one in your inventory. What I propose is this: Use draw skills much like combos where say a thrust>downward slash>crosscut gives a skill at the end of a chain then if you do it say crosscut>thrust>downward slash gives you another skill to use at the end of the chain. Also give them two stances one for tanking the other for dps that way those still learning the skills wont accidentally grab agro while in a boss fight. Skills could heal, do crit damage, dots, damage mit based on stance currently in. As far as heals go, no idea.
    (0)
    Again I saw that under the sun the race is not to the swift, nor the battle to the strong, nor bread to the wise, nor riches to the intelligent, nor favor to those with knowledge, but time and chance happen to them all.

  8. #98
    Player
    Avisaia's Avatar
    Join Date
    Jul 2012
    Location
    Ul'dah
    Posts
    66
    Character
    Leo Leveilleur
    World
    Tonberry
    Main Class
    Conjurer Lv 53
    Dancer tank/healer hybrid. An evasion tank that heals and debuffs and is just all around sextastically awesome.
    (0)

  9. #99
    Player
    Myvar's Avatar
    Join Date
    Jun 2012
    Posts
    117
    Character
    Areya Arvia
    World
    Cactuar
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Seiryuukishi View Post
    I don't need to have the perfect plan. My foe just has to have an imperfect one.
    Hah! That's from an MTG card! I thought that sounded familiar.
    (2)

  10. #100
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    I'm hoping for samurai tank and red mage healer. They could easily do things along the themes those jobs were supposed to do in ffxi; SAM was designed, however badly, as a tank and RDM was originally better at regen than WHM and of course had their enfeebles.

    The systems in place in this game would make it much easier to make them work properly as intended.

    Quote Originally Posted by Myvar View Post
    Hah! That's from an MTG card! I thought that sounded familiar.
    Pretty common idea, reminds me of what I've heard "if we're running from a dragon, I don't have to outrun it, I just have to outrun you."
    (1)

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