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  1. #71
    Player
    Markas's Avatar
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    Jun 2014
    Posts
    58
    Character
    Markas Chryses
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ispano View Post
    So you're willing to pay for it then? I doubt not, because i'm guessing you feel that because the game already has a sub, anything you ask for should be covered? Right? Not to mention other DoL offhands don't hold anything, when Fisher gets theirs, it won't either.
    What exactly are you defending here? Other DoL classes dont have to run around with pages of gear just to gather. And no, i'm not saying that ANYTHING I ask for should be covered, wanting something that should have been with the class to begin with isn't asking for a lot.
    (5)

  2. #72
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Shougun View Post
    Tackle information requires less information in total than general inventory and doesn't need to be loaded at each zone in, I see no reason why adding a 5-10 tackle box is not entirely possible except a bit space costly.

    Stop being SE's police and programmer..
    Except it has to be added for every single character, or at least every single one that has Fisher at bare minimum. Next, even if the space per character is small, it still has an impact on server performance. I don't make SE's decisions, but players just throw these to the side and expect things anyways.

    Quote Originally Posted by Markas View Post
    What exactly are you defending here? Other DoL classes dont have to run around with pages of gear just to gather. And no, i'm not saying that ANYTHING I ask for should be covered, wanting something that should have been with the class to begin with isn't asking for a lot.
    And Fisher doesn't need the space either. I didn't need it with all classes before getting two extra retainers, and still don't need it. So, why should it have been there from the start again? Oh, and I keep a bunch of stuff too.

    Sorry, but these threads that plead and beg for things, without even considering the consequences, are simply wrong.
    (0)

  3. #73
    Player
    Capattac's Avatar
    Join Date
    May 2014
    Location
    Midgard
    Posts
    102
    Character
    Cap Attac
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Why is it so illogical for most of you to simply argue your points for wanting a feature added to a game WITHOUT proclaiming how easy and simple it is? You all talk like your game developers with extensive backgrounds developing games in this industry.

    Here's a suggestion: Try saying that you want a Tacklebox for your fisher class. STOP THERE. that's all that is needed. Do you really think programers at SE are reading this thread and thinking "Well gosh, those guys on the forum said it's easy. What are we waiting for? Hit a few keys and presto!"

    /endrant
    (0)

  4. #74
    Player
    Markas's Avatar
    Join Date
    Jun 2014
    Posts
    58
    Character
    Markas Chryses
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ispano View Post
    Except it has to be added for every single character, or at least every single one that has Fisher at bare minimum. Next, even if the space per character is small, it still has an impact on server performance. I don't make SE's decisions, but players just throw these to the side and expect things anyways.



    And Fisher doesn't need the space either. I didn't need it with all classes before getting two extra retainers, and still don't need it. So, why should it have been there from the start again? Oh, and I keep a bunch of stuff too.

    Sorry, but these threads that plead and beg for things, without even considering the consequences, are simply wrong.
    So, because you don't need or want it, that makes it wrong? Am I also to assume that were it implemented you wouldn't use it at all?
    (0)

  5. #75
    Player
    Yurimi's Avatar
    Join Date
    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Capattac View Post
    Why is it so illogical for most of you to simply argue your points for wanting a feature added to a game WITHOUT proclaiming how easy and simple it is? You all talk like your game developers with extensive backgrounds developing games in this industry.

    Here's a suggestion: Try saying that you want a Tacklebox for your fisher class. STOP THERE. that's all that is needed. Do you really think programers at SE are reading this thread and thinking "Well gosh, those guys on the forum said it's easy. What are we waiting for? Hit a few keys and presto!"

    /endrant
    I wont say its easy and I wont say it wont take up some server resources I will say however that it is not massively difficult, while I dont know how they code this game itself I do have some experience in database and backend coding and I would say its more than possible as long as they didnt foolishly back themselves into a corner by shortcutting during coding. While some may think its as easy as copy and paste I will admit its not that simple however the fact we already have a menu system used (fishing ability to select the lure) should mean that they could with some but not a lot of effort direct that to attach to a database (think an armory slot but for fishing tackles only) rather than link to the inventory database to pull the tackle data. Would it take time and a bit of resources server side yes but they could limit it the same as the armory in spaces so that it restricts it to 25 slots to prevent massive overtaxation of server resources. If 25 spaces per character is going to massively burden the server then I dont really know what to say other than get new servers, this should not even if all people on a server use it take up more than 50gb based on the way we have an understanding of their database structure from the whole item duplication and manipulation fiasco that happened on release. As far as client side stress they have have some grounds there as I do not at this time know the limits of the PS3 hardware against the UI data burden this would create.
    (2)

  6. #76
    Player
    Triston's Avatar
    Join Date
    Jul 2014
    Posts
    79
    Character
    Triston Shastrid
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Yurimi View Post
    snip
    As a followup, while it WOULD take up more server resources, it's not the same as outright adding 30 or whatever inventory slots to each player. Creating a short database of each fishing tackle by ID and quantity takes literally 2 bytes per tackle variety, maybe 3 or 4 if you insist on keeping track of if a player owns any or whatever. ID:quantity is genuinely all that's needed for a tacklebox, with a simple UI showing a grid of all possible tackle varieties and a number for how many you have. Normal inventory slots need to track unique/untradeable/binding/spiritbond/item type/item id/quantity/ etc etc etc etc. A specialized tacklebox would take up maybe a tenth the space; they could easily give us one as a UI element like the Armory Chest and make it on the order of 2-bytes per tackle * maybe 40 varieties of tackle in the game is 80 bytes per person?
    Duplicated across say 10 million player characters is a whopping 800 MB. Unless SE finds some mystical way to bloat such a simple database tenfold, (which would still be 8 GB, yawn) it's impossible for it to be the colossal game-ruining space sink ispano seems to think.

    There might be other reasons SE has for not wanting to free up 40 slots for fishers, not that I can fathom them, but "it'll take up too much server space" is reaching very far.
    (3)

  7. #77
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Triston View Post
    As a followup, while it WOULD take up more server resources, it's not the same as outright adding 30 or whatever inventory slots to each player. Creating a short database of each fishing tackle by ID and quantity takes literally 2 bytes per tackle variety, maybe 3 or 4 if you insist on keeping track of if a player owns any or whatever. ID:quantity is genuinely all that's needed for a tacklebox, with a simple UI showing a grid of all possible tackle varieties and a number for how many you have. Normal inventory slots need to track unique/untradeable/binding/spiritbond/item type/item id/quantity/ etc etc etc etc. A specialized tacklebox would take up maybe a tenth the space; they could easily give us one as a UI element like the Armory Chest and make it on the order of 2-bytes per tackle * maybe 40 varieties of tackle in the game is 80 bytes per person?
    Duplicated across say 10 million player characters is a whopping 800 MB. Unless SE finds some mystical way to bloat such a simple database tenfold, (which would still be 8 GB, yawn) it's impossible for it to be the colossal game-ruining space sink ispano seems to think.

    There might be other reasons SE has for not wanting to free up 40 slots for fishers, not that I can fathom them, but "it'll take up too much server space" is reaching very far.
    It's not about physical disk space. If i'm not mistaken, an mmo server has to keep the whole thing in ram, and only writes out to disk when you logout or something similar. Or perhaps at certain time frames. I never said it was the space alone that was the issue, if you think so, you should re-read what I said.

    It's more data, for all characters no less, that each server has to keep in memory, not to mention it adds a slight bit more overhead to everything since there's more data to parse through. Especially since this storage would be effectively on your character's person so to speak, ie not separated like retainers.
    (0)
    Last edited by ispano; 08-17-2014 at 07:56 PM.

  8. #78
    Player
    Markas's Avatar
    Join Date
    Jun 2014
    Posts
    58
    Character
    Markas Chryses
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ispano View Post
    Stuff
    Still do not understand what it is you're defending. Are you on SE's payroll? Somehow I doubt it, so let this thread get back to its original intention. If you don't like it, don't reply. I'm sure these replies are taking up space on a server of some sort somewhere, and we wouldn't want lodestone performance to drop.
    (3)

  9. #79
    Player
    Capattac's Avatar
    Join Date
    May 2014
    Location
    Midgard
    Posts
    102
    Character
    Cap Attac
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Markas View Post
    Still do not understand what it is you're defending. Are you on SE's payroll? Somehow I doubt it, so let this thread get back to its original intention. If you don't like it, don't reply. I'm sure these replies are taking up space on a server of some sort somewhere, and we wouldn't want lodestone performance to drop.
    ^^This completely. And here is another vote for having a Tackle box added from me!
    (2)

  10. #80
    Player
    Tohf's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Tohf'to Lihzeh
    World
    Malboro
    Main Class
    Gladiator Lv 63
    Tackle box!!!!!!!!!
    (2)

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