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  1. #41
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    change game then pls <3
    (0)

    Momo Ochita From Ragnarok

  2. #42
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    People complain about the gravity effect while on a mount because "it's a waste of time".

    Then ask for areas to be full of mobs that can kill you (which waste a hell of a lot more of your time).

    (1)

  3. #43
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Gilthas View Post
    People complain about the gravity effect while on a mount because "it's a waste of time".

    Then ask for areas to be full of mobs that can kill you (which waste a hell of a lot more of your time).

    Because the current system serves no purpose other than to annoy you, a terrible attempt to make traveling feel dangerous when it's not, so either go dangerous or remove the annoyance.
    (4)

  4. #44
    Player
    IgnisFatuus's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ignis Fatuus
    World
    Shiva
    Main Class
    Conjurer Lv 70
    shortly after hitting lv cap i actually died in some of those areas with 48-49 mobs while trying to bypass it for the map completion achievements. some parts of the world actually are dangerous, but they're entirely tuned for lv50, not guys running around in ilv90+.
    (0)

  5. #45
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Charisma View Post
    I dont know any MMORPG where you dont get slowed or kicked of mount, because you are being attacked while riding a mount, at all.

    In old WoW times u even died if u got kicked of a mount, while being chased by alot of mobs, in FFXIV this is just lulz.
    Being kicked off a mount is fine, at least that is a reasonable punishment, being slowed for no reason while on a mount to counter the only small thing they are useful for to punish level 50 players going through an area serves nothing. what are they trying to do, tell us NOT to go through huge mob areas? it was a dumb idea, and will always be a dumb idea.

    And to add salt to the wound it can be REAPPLIED so you had 5 seconds left and something decided to say "hey, have a reset" you have to deal with it that much longer.
    (4)

  6. #46
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I hope if new zones get added, that they would be dangerous for everyone not in ilevel 150 gear.

    Quote Originally Posted by Volcano View Post
    And to add salt to the wound it can be REAPPLIED so you had 5 seconds left and something decided to say "hey, have a reset" you have to deal with it that much longer.
    Only if you keep mounted.
    It is your choice. Keep mounted to risk a heavy durability reset or get unmounted.
    (0)
    Last edited by Felis; 08-10-2014 at 09:47 PM.

  7. #47
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by Charisma View Post
    I dont know any MMORPG where you dont get slowed or kicked of mount, because you are being attacked while riding a mount, at all.

    In old WoW times u even died if u got kicked of a mount, while being chased by alot of mobs, in FFXIV this is just lulz.
    One of our main points, being kicked of your mount would save time compared to the current system. The Current form of the system serves no purpose other than MAYBE a couple of fresh 50 players might have gotten killed rushing zan rak or something.
    (0)

  8. #48
    Player
    SonRyo21's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Elios Edo
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Its on of the worst things in this game add on the fact that you do not build resistance to it if the cast repeated by another mob unlike if you were to do the same to the mob it makes if feel gimmicky and not well thought out.
    (3)

  9. #49
    Player
    IgnisFatuus's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ignis Fatuus
    World
    Shiva
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SonRyo21 View Post
    Its on of the worst things in this game add on the fact that you do not build resistance to it if the cast repeated by another mob unlike if you were to do the same to the mob it makes if feel gimmicky and not well thought out.
    fake difficulty is rampant on all kinds of debuffs. now you can esuna the t2 paralyze but that wasn't always the case, although it's exactly the same status ailment you get from other enemies. it just feels very arbitrary.
    (1)

  10. #50
    Player
    SonRyo21's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Elios Edo
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by IgnisFatuus View Post
    fake difficulty is rampant on all kinds of debuffs. now you can esuna the t2 paralyze but that wasn't always the case, although it's exactly the same status ailment you get from other enemies. it just feels very arbitrary.
    Exactly, I feel like there are other methods to make a mob or boss more interesting than giving almost every other mob a heavy affect. You want to go slyphlands prepare your anus for some heavy loads, you want to go the kobold mines well I hope your properly lubricated because they will drive that heavy load so deep you will hardly get anywhere fast. The heavy is really pointless in open world. And the false difficulty needs to be retooled along with the broken crafting (crafters should not be kept behind end game gear perpetually it makes people avoid it altogether) and the over babying going in this game.
    (0)

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