Quote Originally Posted by Tupsi View Post
Another issue with XIV's content design is that a lot of the throwaway content can't even truly be utilized because people want them to focus on vanity. Lost City of Amdapor...a Lost city with only 1 route and boss...? That is a huge wasted potential for something amazing, if it was XI it would have pretty much been akin to Ru'Aun Gardens - Housing multiple content and progression, you'd have the main route that lead to Diabolos, then you could have side routes that led to different boss or even different story elements altogether.

It's little things like that which could extend the life of content without needing to artificially lockout..heck even in 1.0 some dungeons had multiple objectives in it..or even bosses like the multiple Diremite bosses.
I love this post so much lol. You've hit right on the money. I... I'm kinda sad that this didn't happen. The wasted potential makes me want to scratch my eyes out.