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  1. #11
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Doesn't bother me much, use to playing other MMOs where as soon as you are attacked you're forcibly dismounted and cant remount till you either kill enemy or you run far enough to break aggro.

    Course I'm also a bit surprised this game doesn't have any high lvl zones yet, we already have areas with "elite" mobs in the open world (giant marbols outside haukke manor). Don't really understand why they dont have an area that has these in abundance for lvl 50. Always remembered seeing these kinds of areas and knowing someone was strong by just by fact they were there while solo.
    (1)

  2. #12
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    I just wish it had diminishing returns. It sucks getting to one or two seconds left and getting hit with another 20 seconds. Too bad it's not like virus where they get the one minute anti-body immunity.
    (5)

  3. #13
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Drives me absolutely crazy, especially multiple heavies in a row.
    (9)

  4. #14
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Magis View Post
    The purpose is so you can't just run through a high level area bypassing everything with your mount.
    Then it doesn't serve its purpose since you can still bypass everything, heavy or not. Either make the world actually dangerous or get rid of heavy. The way it is now is just pointless.
    (7)

  5. #15
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    just responding on OP
    (0)

  6. #16
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    If they want to make open world enemies more dangerous they should have made them hit harder instead of giving them Heavy ability.
    (3)

  7. #17
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    And what would be the point of harder mobs in the overworld when they don't give anything worthwhile? People would just teleport even more or run to the forums to complain over how hard everything is.
    (0)

  8. #18
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    And what would be the point of harder mobs in the overworld when they don't give anything worthwhile?
    Harder enemies would be required for there to be worthwhile things in the overworld.
    (4)
    A true paladin... will sheathe his sword.

  9. #19
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Edli View Post
    Then it doesn't serve its purpose since you can still bypass everything, heavy or not. Either make the world actually dangerous or get rid of heavy. The way it is now is just pointless.
    What is missing are some lv55+ enemies with ranged attacks that can 3-shot everyone who try to ride through them

    Something like this, but weaker: https://www.youtube.com/watch?v=zCoI...tailpage#t=510
    More like this: https://www.youtube.com/watch?v=EKUy...tailpage#t=451
    (2)
    Last edited by Felis; 08-10-2014 at 08:07 AM.

  10. #20
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    There is nothing "dangerous" about an enemy who hits me for 25 damage out of my 6000+ HP making me go 50% slower for a while. It's just annoying. A forced dismount without the slow would, literally, eat up less of my time and be less tedious.

    Or, you know, a game world that actually accommodates the power level of characters who are item level 90 the second they reach job level 50.
    (5)
    video games are bad

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