You choose not to see it. It's kind of funny how when I ran Hullbreaker Isle in roulettes so many say: "so many memories of WoW flooding back" - So as much as you want to deny it..the guy behind this game made it perfectly clear. It's like trying to deny Everquest 2 is a sequel to Everquest..it's pretty apparent despite any differences.
Absolutely not, see what A LOT and I mean A LOT of people are doing is seeing if they change with the first expansion and if they do not and it's still the same simplistic, free gear mmo it is, then the game will lose a lot of subscribers
Something older games had that XIV just doesn't, I don't know how to exactly explain it, was character loyalty. I remember being able to walk into a video game store, and someone mention EQ, and sure enough, someone would go on and on about their level 50 necro or something along those lines. That person put time into that character, that person was proud of that character. They worked to get levels, spells, gear, and everything else that made that character theirs. You saw this in the beginning of XI too, when it still took quite a bit of time and effort to level, even though you had the option to level each job, didn't mean everyone did, because they were working on their main job. You could ask someone about their XI character, and even though they may have 4 jobs at max level, they would tell you about their red mage, or whatever their main was. That may not be appealing to everyone, but things like that are what build players, communities, and keep games running. The way they seem to view players in XIV is the same way the do the gear, we are a player treadmill, we are useful for a bit, but there will be someone coming in soon that can take our place, until they see how it all works out, and they leave, but there is another new sub to take their place. XIV is built to attract not retain players. Right now there isn't much of a market for new players to choose from, so XIV it is, but as new games come out, XIV's share in the players will get smaller, and hopefully it won't be too late for them to focus on retaining players over attracting new ones.
Simply put, there is no player interaction in this game. and it's too easy
why should I pay sub for an easy mode shallow single player game?
as some one said before, this game is an insult to our intelligence.
and Yoshi-p he betrayed the FFXI/1.23 fan base
I will unsub after the Moonfire event
I really miss the people in 1.23
Last edited by WeiShan; 08-09-2014 at 06:04 AM.
Who exactly did they betray? They said before 2.0 was even announced that they would drastically change how the game is played, which was voted yes by the players in the poll. They never said that 1.23 was going to be the game's system for 2.0. You went off your own assumptions and blaming them for it. Whole point of changes up to 1.23 was to make the game playable till it's inevitable shut down.Simply put, there is no player interaction in this game. and it's too easy
why should I pay sub for an easy mode shallow single player game?
as some one said before, this game is an insult to our intelligence.
and Yoshi-p he betrayed the FFXI/1.23 fan base
I will unsub after the Moonfire event
I really miss the people in 1.23
I agree, the game is so easy. People are face rolling Savage Coils now. Its hard to find people who don't have the Savage titles now. Everyone running around with High Allagan weapons and all.
Leveling parties.
That is a player issue more than anything.
He had no obligation to cater to them, especially FFXI fans. As much as people hate it, he is obligated to SE and right now, FFXIV is generating lots of revenue for SE.
These people are at fault than. Most MMOs offer enough information to let people know the direction of the game early on. It should not take you an expansion to figure out what an MMORPG's goals and directions are. Just look at the PVP system, we knew from day 1 based on gameplay mechanics how it was going to be. We did not have to wait an expansion to figure that out. When SE announced that it would release content every 3 months or so, we knew that SE was going to have to provide freebie gear to keep newer players from being barred back too many tiers and hardcore players from running out of people to recruit. We knew this early on whether or not they told us because we knew FF14 ARR was a vertical progression MMO from day 1.
If we were going to die, we would have looked like Wildstar. I don't think they will make it to an expansion.
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