Page 6 of 14 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 131
  1. #51
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Caly View Post
    Problem is in Frontline you can be playing VS 3-4-5 or more heal at the same time, you have to OVERFOCUS one, and sleep / stun / Bump others and most of the time you are not playing as a full premade, focus is not that good,there is no CC or every CC is break etc...
    just like any other game with pvp. why should Frontlines be any different?

    p.s. easy solution. use common sense. you should not be at a flag trying to verse 3-5 healers. when you see that, go to that same team's other flags because that means there are 1-zero healers there thus making it an easy capture; there are 5 other flags on the map you can take. its a no-brainer.
    (0)

  2. #52
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    All this talk about people that don't know how team pvp works is making me consider trying to find a group to get a true premade rolling.
    Would prolly utterly destroy the frontlines tough unless they meet another one.
    (0)

  3. #53
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    IMO there is nothing wrong with Healers in PVP, i think the balance is more about having balanced team more than a balance between individual classes.
    If they nurf healers in pvp nobody would play them!
    If they had the ability to DPS high numbers as well as Heal then i would agree but they don't.

    Oh and this is coming from someone who plays DPS classes in PVP.
    (1)

  4. #54
    Player
    Caly's Avatar
    Join Date
    May 2014
    Posts
    194
    Character
    Caly Mero
    World
    Moogle
    Main Class
    Marauder Lv 50
    allways the same fail with MMO : people want to have every class balanced while playing as a team ^^
    I think SE had a great idea to put some restriction on arena setup, having 1 heal / 1 tank / 1 melee and 1 range give some "balance" in wolve's den, at same amount of stuff (with iSynch or not) it's all about experience and skill, even more since they reduce every single CC ^^

    without setup restriction everyone would be playing with 2 healers and 2 smn x)
    (1)

  5. #55
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by hours View Post
    Healers have insane numbers on the roster at the end of a match because overhealing counts towards the sum, does it not? I can easily get 200k worth of healing done by spamming Medica II in the two minutes before the match starts. Every heal registers as a full heal regardless of how much HP the target is at whereas DPS actually have to do damage to something to register any numbers.

    So, if you're only looking at the chart's numbers to determine how overpowered healers are, well............
    If this is the case, it really, really needs to be fixed. The whole point of the chart is to give an idea of someone's contribution to the team, and overhealing is obviously not contributing a damn thing.
    (0)

  6. #56
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Zyrusticae View Post
    If this is the case, it really, really needs to be fixed. The whole point of the chart is to give an idea of someone's contribution to the team, and overhealing is obviously not contributing a damn thing.
    The charts are useless. What'd be more applicable is a listing of each party's total contribution of points from flags they've capped, drones/nodes destroyed, and points from their total combined kills.

    It's never about the individual.
    (0)

  7. 08-08-2014 06:06 AM

  8. #57
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Gor View Post
    just like any other game with pvp. why should Frontlines be any different?

    p.s. easy solution. use common sense. you should not be at a flag trying to verse 3-5 healers. when you see that, go to that same team's other flags because that means there are 1-zero healers there thus making it an easy capture; there are 5 other flags on the map you can take. its a no-brainer.
    Its funny that the solution to fighting 3 healers is run away.
    (0)

  9. #58
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Zyrusticae View Post
    If this is the case, it really, really needs to be fixed. The whole point of the chart is to give an idea of someone's contribution to the team, and overhealing is obviously not contributing a damn thing.
    Honestly the only thing those charts do is promote bad play.
    People will go after others just to get higher damage even if it at the cost of the overal game.
    (0)

  10. #59
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Logo View Post
    Its funny that the solution to fighting 3 healers is run away.
    Did you miss the second part of that post?
    Also its called picking the battles you can win. strategy, tactics, that kind of stuff.
    Btw, you can win against 3 healers, but it does require some coordination and working together. If you are to incompetent for that, yes run away.
    (1)

  11. #60
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Healers are not OP. Every time I see someone complaining about healers..it's usually when it's more than two healers in a party. Of course they will be difficult to kill..but that doesn't make them OP. Healers already suffer enough in pvp. The tiniest poke will interrupt their cast. Catch a healer alone? You have a pretty big chance of downing them..just due to that.
    (1)

Page 6 of 14 FirstFirst ... 4 5 6 7 8 ... LastLast