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  1. #231
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Brine_Gildchaff View Post
    For some kinds of "early pulls", sure. But what if a group says "there's a mark here, come get it, we're pulling at XX time!" and then they pull it a full two minutes ahead of that? Couldn't that be considered mean-spirited? And, more prevalently, there are a number of players in recent days who will watch for such shouts, and then even though they didn't find the hunt mark, they'll run in and grab it, forcing a pull. It's a hunt, yes, so shouldn't the decision of whether to wait or faceroll lie with the finding party, not some random jerk who's arguably griefing the finding party and any hopefuls running in to get a piece of the pie?
    The problem is, SE designed and put in a system that encourages griefing rather than stick with a tried and true FATE type system.

    Add to that, that this is the "hooray for me, screw you" generation playing the game.....

    People who reset just so their hunt pack of 50-100 people can get the kill over a smaller group of 10-20 that pulled it deserve to be banned imho. But then again, SE designed a system that encourages it...... so I place even more blame on them.
    (1)

  2. #232
    Player
    Velo_Vandore's Avatar
    Join Date
    Aug 2011
    Posts
    374
    Character
    Bynder Whitehowler
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Brine_Gildchaff View Post
    For some kinds of "early pulls", sure. But what if a group says "there's a mark here, come get it, we're pulling at XX time!" and then they pull it a full two minutes ahead of that? Couldn't that be considered mean-spirited? And, more prevalently, there are a number of players in recent days who will watch for such shouts, and then even though they didn't find the hunt mark, they'll run in and grab it, forcing a pull. It's a hunt, yes, so shouldn't the decision of whether to wait or faceroll lie with the finding party, not some random jerk who's arguably griefing the finding party and any hopefuls running in to get a piece of the pie?
    I'm not sure how I feel on this point, and as such I would probably not pull on a hunt someone else calls out. The counter argument to consider though is this - We wouldn't be content with the person who found the hunt to shout "I found this hunt, it's for my FC only", so why is it OK for that person to control the time / amount of players present before the pull? The person that found it has no choice but to wait for more people since they can't do it alone, and other would arrive with or without the shout. Is it unfair to assume all the other players arriving will be happy to wait for this arbitrary time that one player decided too? Hunts being zerged by a lot of players is no fun, and reduces the chances of full reward for all, so if a player present decides there are already enough why should he wait because another player decided to dictate a time? It's a can of worms since there are follow up questions like what is a fair amount of time, fair number of players, all based on opinion.

    I think it's better to just call for help if you need it, and whoever wants to pull first can go for it. If there aren't enough players in your opinion, leave them to get KO'ed and it's their own issue.

    EDIT: In my opinion there are plenty of hunts and seals to go round. People should not need to wait for anything longer than it takes to gather the minimum amount of players required. The only reason "early pulls" become an issue is that players don't want to find their own hunt but just wait for a shout, or linkshell tip instead so they can farm more and more and more seals. People who want a hunt should simply be prepared to find their own and be the early bird, otherwise they have no real reason to complain.
    (4)
    Last edited by Velo_Vandore; 08-08-2014 at 01:26 AM.

  3. #233
    Player
    CyberW's Avatar
    Join Date
    May 2014
    Posts
    14
    Character
    Cyber Wolf
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    lol I'm going to reset everything so hard now
    (1)

  4. #234
    Player
    KahnyaRedx's Avatar
    Join Date
    Mar 2012
    Posts
    40
    Character
    Kahnya Relix
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Teirshin View Post
    The problem is, SE designed and put in a system that encourages griefing rather than stick with a tried and true FATE type system...<sniprandomcomment>...But then again, SE designed a system that encourages it...... so I place even more blame on them.
    They told us how it was designed. People aren't doing the content the way it was designed. The system doesn't encourage griefing. @Brine Why are you calling out hunt mobs in shout? You expect to call something out and have people respect that and not pull?

    If I ever find a hunt mob, I call on my FC, then we fight. I don't tell anyone else. Hell, even if I didn't find it, once my groups there, we go. I refuse to wait for the entire server to gather for less chance at full credit. If people show up and it's almost dead, whether it's a B or an A, I enjoy when people cry. Nothing about the content that was introduced ("The Hunt") says I have to announce, wait, or be kind. I praise SE for this fun content, people just get so butthurt it's funny.
    (2)

  5. #235
    Player
    CSX's Avatar
    Join Date
    Jun 2011
    Posts
    110
    Character
    Cocoa Pebbles
    World
    Ramuh
    Main Class
    Astrologian Lv 100
    I know here on Ramuh, if you see people gathering up and you ask for an invite, you'll get one if theres room. Like literally, they filled a temp LS full just from inviting rando's on the field, A and B mobs were being called out so much there wasn't even time to look for some yourself lol. . .

    Heck I don't speak the language, I asked with Auto-Translator, got invited to an Alliance, an LS and was elevated leader to help invite rando's just like that and my client is set to that nasty E only. Spent 4 hours got 1 sand, got pants and decided Hunting wasn't for me, too boring. I've also ran across and solo'd several B's out of sheer luck too, people just run in and just join the fight, some even threw random invites at me, I've never had one reset on me even with tanks bashing on it, sure they would steal aggro but never reset it.


    I dunno guys. . .if it's like this on other JP servers SE might not care lol.
    (2)

  6. #236
    Player
    KahnyaRedx's Avatar
    Join Date
    Mar 2012
    Posts
    40
    Character
    Kahnya Relix
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by CSX View Post
    I've also ran across and solo'd several B's out of sheer luck too, people just run in and just join the fight, some even threw random invites at me
    That right there...is how the content was designed. /cheer

  7. #237
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Appleh4x View Post
    If you monopolize 100% of your girlfriend's time and don't let her talk to or be around other people which would be the appropriate way to share then you are doing the whole dating thing wrong. You can totally apply sharing to a MMO open world mechanic that literally everyone has the ability to equally benefit from if shared. Actually, it's probably the most basic and easy thing to share because if you do it correctly you don't lose anything by sharing, and end up benefiting more people who also don't lose anything.
    Except in this case it's the zerg horde trying to monopolize every single mark, whether it's already claimed or not.

    There are a finite number of people that can get full credit for a mob because it takes doing a certain amount of damage to the mob to achieve full credit. Since mobs, y'know, actually die we can safely assume that they have a finite number of hit points. So no, this isn't a situation where "everyone" can receive full credit for each kill, especially on the lower rank mobs. B mobs die in seconds, barely enough time to get 2-3 attacks in.
    (3)

  8. #238
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by KahnyaRedx View Post
    They told us how it was designed.
    When will human beings ever do things "according to design"? It's the developer's job to funnel people into a specific way of playing if it's not working. It's not up to us to just be "good sports" about it all because the next guy isn't going to be a "good sport" and then where does that leave me? So EVERYONE ends up being a tool out on the field and SE could have nipped it in the bud by just lowering the reward, removing the ability to reset, strengthening the monsters by a heck of a lot more than they did, syncing everyone's gear down to like level 30 or something else equally troll, something, ANYTHING.

    But they did nothing, so, by its very nature the system DOES encourage griefing... And so does SE.
    (1)

  9. #239
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KahnyaRedx View Post
    They told us how it was designed. People aren't doing the content the way it was designed. The system doesn't encourage griefing.
    It was designed poorly.....

    WTH did they think was going to happen? People were going to be nice and social about who gets the reward? Fat chance.

    It encourages griefing by design, whether they intended it to or not. Just because the devs would be nice and share, doesnt mean the playerbase will, and this whole mess proves it.

    Unless SE puts in some sort of penalty or downside to zerging in packs of 50-100 people, no one is going to do hunts the way the devs "vision" is. Without a penalty, people are going to resort to the common stance of "hooray for me, screw you" that they've been doing all along.
    (3)
    Last edited by Teirshin; 08-08-2014 at 02:07 AM.

  10. #240
    Player
    KahnyaRedx's Avatar
    Join Date
    Mar 2012
    Posts
    40
    Character
    Kahnya Relix
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Souljacker View Post
    When will human beings ever do things "according to design"?
    Then why get mad if you don't do the content by design? It's hard to understand why people get so angry when the same thing happens to me, and yet, I could care less. Oh no someone didn't hold a B rank, big deal? People go through just fine before the hunt, so just be happy they gave something in general.

    Quote Originally Posted by Teirshin View Post
    It was designed poorly.....

    WTH did they think was going to happen? People were going to be nice and social about who gets the reward? Fat chance.


    It encourages griefing by design, whether they intended it to or not.
    I think it's properly designed, and will eventually die down and be experienced how it should have been in the first place. If they perform a major overhaul, then come next coil patch, or the patch after, it's pointless content. New gear etc, will cause the hunt to become casual content as it was meant to be.

    I also disagree with the griefing remark, because there's a difference between griefing and people just being butthurt about pixels.

    As someone I know pointed out and it makes a lot of sense:

    "In FFXI they had a claim system so one group got credit, people cried about it. In FFXIV they implement a system where everyone can get credit, people still cry about it." That about sums up my thoughts on why the devs listened, and now don't feel like changing anything. Because people, regardless, will continue to cry about it.
    (0)
    Last edited by KahnyaRedx; 08-08-2014 at 02:21 AM.

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