It's good to see that mob theft by hunt linkshells is, at least, an issue that the GMs will investigate, and that the entitled players defending this brazen act are being ignored.
Attacking a mob with the legitimate intent to defeat it for rewards is not griefing. Stealing someone else's in mid-combat, depending on circumstances, is. Shut and closed. Dry your tears elsewhere.
Last edited by Krr; 08-07-2014 at 09:00 AM.
As someone else put earlier in the thread, there is "no such thing as an early pull". This is just a common courtesy extended by the server as an unwritten rule, but the hunts were (in my opinion) intended to be competitive in some facet as open world content is wont to be. If they pull first because no one else pulled, they might be a douche move on their part, but I do not believe this is a violation of the ToS in any way, shape, or form. Thus, causing a reset here is technically grieving that particular player, so reset at your own discretion because I am sure that particular player WILL report you since he is, in my opinion, an unscrupulous individual.
Thayos, regardless of the gray area. What is clear enough now is that to do a reset is to do so at the risk of reporting. The question of morals does not rely upon what intent you have, but whether or not it is worth x amount of Allied Seal/Tomes to place your account at the discretion of a GM's perspective of the event?
You can speculate whether or not a GM will rule in your favor or not. A GM cannot, by the very contract they signed when accepting the position, forecast a exact definition of what a theoretical outcome would be, for reasons Enkrateia has explained multiple times. Therefore, it is safe gaming practice never to engage into activities that can be listed as 'questionable' to a GM. If a GM say it can be a report-able offense that is then investigated, you've already put your account at risk at that point. At this point, you're playing the odds, that, when you begin to work reports against you, begin to weigh against your favor with each respective report. The more reports against you, the more a defense as flimsy as 'intent' becomes valid.
In short, consider the discussion a warning: Reset at your own risk.
Yes, the mechanics are flawed and should be addressed. But in the meanwhile, don't do things that can be read as disruptive by others.
I know they've broken no rules in the game, so you're right, griefing isn't the right term. But the right terms are words I can get reported for using here. It's a shame you can't see past your personal wants and see that this will directly cost people on your server. Without resets there will be fewer seals for the whole server because resets are a net increase in seals provided.
I accept the GM's decision, I think it's wrong but at least they were as clear as they could be.
The other week Mahisha spawned and was reset at 5% with pretty much everyone in the area dead or weakened. No one was even asking for a reset, now that is a grief.
The way I see it. You reset a mob with an intention to help others, you can get banned. You reset a mob because you had to ran away to avoid dying, you should be safe.
Some mobs are dangerous to reset anyway, like the Sabotender, just don't follow the person attempting to reset, they'll die to 10k needles in no time.
You should be. But try not to do it too often.
I care about the fact that resetting was helping more people that it was (potentially) hurting. I'd say I care more about the community than you do. Of course I defer to the wisdom of someone who has insulted a complete stranger on the internet twice in as many posts on the topic of sociopathy.
Will you please reply rather than re-editing your post continually. I have never impacted your gaming experience, I am not on your server. I have never reset a mob nor called for one to be reset. Please tell me how people like me have impacted you in game at all.
Last edited by Aegis; 08-07-2014 at 09:26 AM.
You, in no way shape or form, are "encouraging" others by resetting their claim (which you nor any other group) were around at the time of pull. No one is obligated to wait for you. Just like you are not obligated to wait for random strangers to reach the target (as per my earlier statement). How is it "encouraging" behavior to disrupt the efforts of others by resetting it when they were the only ones of claim at the time?
I don't think you have much of an idea of how a monopoly works. It's not restricted to simply owning a single item/strategy/etc. Purposely demoralizing competition (perhaps by aggravating them, in this case) is a tactic of monopoly and is clearly an action of grief. When you feel you are in the right to take away the in-place efforts of others so that you can control the flow, you are promoting and encouraging a monopoly. You are taking the same stance, methods, and philosophy as RMT in ignoring this fact.
Oh definitely. I can think of one immediate scenario to agree with on that right now. That being someone pulling ahead of a proposed time of a neutral target.I do agree with this. But can you agree that there are circumstances where resetting the mob can have no negative impact on anyone and be a net benefit to the server or do you believe that resetting is a purely negative thing in all circumstances because, wow...
There is never going to be a "purely" negative scenario, as the people committing the wrong will benefit, not caring at all if others do or do not get the rewards they would have otherwise. Someone may think they have control over that, but you really don't and it just can't be done with total certainty at any given situation. Which is why the best thing to do is NOT bother with the reset of people that were there before you or yours. Meaning if you or anyone else is late, you lose (sorta... you could still get full credit or at least partial... just like the people you would have otherwise reset off of would). That's the wishful beauty of the current way it was made. You could tag in midway through the fight and still benefit. You were not supposed to come in mid-fight, reset the efforts of people before you, and then make sure you would get full claim along the way. You don't essentially have the right to take from them their efforts just because you were late to the party. It doesn't matter whether or not the original group gets full credit in the end, as it's the principle of the matter that's at play. Failure to see that just... it's a sad day if that were the case.
Does SE not want these mobs to reset? Then stop letting them reset. They could design away the problem if they chose to.
Hell, some S's can reset themselves. Bonnacon was doing it yesterday because nobody could see him and he would fear the tank outside of the "encounter zone" or whatever and then reset.
Last edited by Giantbane; 08-07-2014 at 09:31 AM.
Fully agree with you, Hyrist.
Right or wrong, people who do resets must do so at their own risk. GMs will investigate their intentions, but even those with good intentions may wind up suspended.
That said... WOW at some of you on the anti-reset side of this! You guys seriously need hugs.
I'm so glad I got all the sands/oils I needed from hunts while people were still (generally) thoughtful enough to help each other!
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