Quote Originally Posted by Shipp View Post
Please tell me how sky was still relevant up until Abyssea. Please tell me. I promise not to be a total ass when I prove you wrong.


There was, and a rather large one at that. Abyssea just seems like an after-thought to give a dying game's fans what they want. At least to me. I never saw the point in raising the cap in XI, mainly because I had already pimped out my character with what I wanted, I had accomplished everything I wanted to, and I was done and over with the game mid-way through ToAU. Went to a game that didn't require 5+ hours to get normal things done, such as leveling and it still has my interest 5 years later.

FFXI started going downhill in ToAU, after that, it continued down that road. ToAU is what killed Sky and Sea in XI. This is why I stated earlier, the only people who think otherwise are people who didn't start until ToAU or they're looking back with rose-tinted glasses.
I will agree that ToAU was when the biggest shifts in FFXI started occurring. With the ease of exp gain those areas afforded the general skill level of the population decreased. As to whether it killed sky is up in the air. New players would still need gear from sky, though.

Sea had problems all it's own, I don't think many of them were based on anything beyond it's own poor design. But the gear from limbus was still sought after.

I'm not trying to pretend that in it's entirety FFXI was nothing but sunshine and lemonade. No MMO is.

I think the biggest issue I have with most of your arguments is that you are trying to represent a section of the population you really can't account for.

All of my arguments are based on my personal experience in the game. Things I personally enjoyed doing and aspects of the game that effected me personally.

It's hard to quantify a statement someone makes when they try to speak for other people.