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  1. #1
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60

    In regard to the Scholars

    No, this is not a complaint tread.

    http://forum.square-enix.com/ffxiv/t...者1強について/page19

    Above link is an onging discussion in regard to Scholar from JP PvP fourm, and one of the JP community rep is actually responded:

    Quote Originally Posted by Lomloon View Post
    こんばんは

    PvPコンテンツのバトルバランスについては開発チームも継続して注意をはらっており、
    直近ではパッチ2.35にて、いくつかのPvPアクションの調整を予定しています。

    具体的な変更内容については2.35パッチノートにて公開予定ですので、
    もうしばらくお待ちください。
    It looks like Scholar is on the top of their list to be adjust in patch 2.35. It seems that adjustment will be on their PvP actions. I doubt that they will nerf their survival ability, so that means they are going to nerf Aura Blast and and Aetheric Blast?
    (0)

  2. #2
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    I was about to get upset ... but then I saw they were two skills that I rarely use anyway. Not really a game changer at all. I do use Aura Blast but mostly just to clear out the flag area or to lure players to the edge of the cliffs to get them out of the equation. Aetheric Burst is so crappy it took me a long time before I even put it on my bars and when I finally did, I still never used it and forget that it's even there most the time. I use it whenever I remember that it exists.

    I still don't see why people are whining about SCH survivability; we are fine the way we are. We aren't invincible and we and our pets have been nerfed several times in the past and we had to adjust. There is nothing wrong with our surviviblity, we are not op and should not be penalized because a few players have a hard time killing us which 99.9% of the time the reason they can't kill us is not only because the people trying to kill us are trying to use some PVE rotation and not using Full Swings or focus firing, but also because some of us not only know how to play our class, but also know how to gear and how to spec and have mastered the class. I've been playing SCH since day 1, right off rip since PVP came into being. I be damned if I let someone, especially some new PVP scrub, just come up and merk me just because they feel that they should be entitled to just because they are PVE heroes that can do 300k DPS on Leviathan and Ramuh. I've kited up to 6 enemy players across the map and never died yet I see other SCH's get merked at every turn just from 1-2 other enemy players. And I do it all in rank 40 PVP gear just to show off which is gear subpar from the 90 PVE sets in Frontlines. People have to remember some of us have been playing straight PVP for 7 months now while probably most players are just coming to PVP. We KNOW how to survive and react to any situation because we have been there and done that long before it was cool, and no level of nerfing is going to make people kill us any easier.
    (6)
    Last edited by Gor; 08-01-2014 at 05:44 AM.

  3. #3
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    The original discussion thread in JP PvP fourm is concentrating on the discussion of Scholar's mechanics. It has broke the rules of classic JP rpg's line up: Paladin/Warriors are tanks(they called shield), Dragoon/Monks are forwards, and BLM/BRD/SCH/WHM are all rear jobs. The situation right now is both SCH and WHM has broke this rule and they are very effective jobs at Front roll, made all tanks and DRG/MNK obseleted.
    (4)

  4. #4
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    So what abilities do SCHs and WHMs have that are causing us to break this rule?
    (1)

  5. #5
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by siruku View Post
    学者を倒すにはまずフェアリーをどうにかしてから
    本体を倒さないと意味がないのはだれでもわかることなんですけど
    それって普通におかしくないですか?

    学者にスタンしてもフェアリー問題なく回復できますし
    フェアリースタンしても自分であるていど回復もできますし
    学者とDPS一人でたたかって勝てるのはよほどクリティカルなどがでないと無理ですよね
    This OP beleived that it is their pet. Kill the pet is pointless because Scholar is still there. Stun the Scholar, pet will still do the heal. If pair up with a WHM, they have broke this formation rule.
    (1)

  6. #6
    Player
    Zoeila's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Justina Suntail
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    the problem is hate does nothing in pvp. at the very least provoking a player should force them to target you like it did in ff11.
    (5)

  7. #7
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Then the problem isn't the SCH or WHM then, it is the enemy player. Everyone who is everyone in PVP already knows if your dps sucks then stun/sleep/bind and/or as a last resort, kill the pet. It's not our fault that players new to PVP are just finding out what veteran PVPr's already knew months ago. As a result in the past, Eos has been nerfed in PVP back in the first PVP patch when players complained about it. Back then hell yeah Eos was op because in an Attunement, she could heal the SCH back to full HP in 2 seconds and functioned like a WHM Benediction. I mean damn, she already has enough weaknesses as it is. She doesn't cast heals when moving, she is slow to get to the SCH AND she queues spells so even though I might be hammering Whispering Dawn, Fey Covenent or Illumination, she may not even cast it on top of that she only heals for half of what SCH heals for anyway. Now what Eos DOES do, and what SMN pet does as well, is have Rouse which enables the pet to heal (for SMN pets damage) for 40% more for 20 seconds where they cannot be stunned, slept, or whatever kind of CC and has a 60 second cooldown. When that is up Eos can heal for as much as the SCH can but after that is up, she's back to only healing for about 500-600ish, 700-ish non-crit. Then on top of that with Fey Illumination, she can heal for another 20% more. BUT this is all IF the SCH is able to bust all this off while being attacked and their team members can kill the enemy players on them before Eos and SCH cd's are up. So again. Its not the class, its players who don't know how to PVP that don't know how to beat the class when the SCH uses their skills to outsmart them.

    Like srsly, what people want her to do? Stand still? Not heal at all so people can be happy they could FINALLY kill a SCH? Or people will be satisfied by taking away Eos period?

    I swear people bich and moan about the most stupidest rudimentary crap in this game rather than just learning how to play their class. We (SCHs) have already been nerfed to the ground. They took away our heavy. They nerfed Eos to the ground by causing her to queue spells rather than just casting spells when we press them like before. If SE nerfs SCH's again because of noobs' tears who don't know how to play, then I swear to god i'm quitting this game. I spent 7 months, 10-12 hours a day mastering the class and mastering my pet and not use the AI like noob SCHs do only for people to cry rivers of blood because they can't beat a good SCH and begging to devs for a nerf. Getting real f'kn tired of classes I dedicate my time to master, that I pay $14.99 a month to do, getting nerfed to the ground because of a few f'kn bads. They just haters because they expect to zerg down a SCH or WHM just like they zerg down Syrcus Tower bosses ignoring mechanics and all types of bs.

    Who gives a crap about that stupid formation "rule" of other JP rpg games. THIS IS 2014 AND THIS IS FFXIV!!! If they want old JP game mechanics then they can just go and play old JP rpgs and get that bs outta here.

    SCHs don't need a nerf. Players need to get guud.
    (10)
    Last edited by Gor; 08-01-2014 at 07:40 AM.

  8. #8
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Divinemight View Post
    It has broke the rules of classic JP rpg's line up: Paladin/Warriors are tanks(they called shield), Dragoon/Monks are forwards, and BLM/BRD/SCH/WHM are all rear jobs.
    Tbh, why don't they just accept the new roles being given to these classes? It's what makes PvP interesting imo and it breaks the 'traditional' flow you see in PvE.

    Healers be your forward shields. Tanks are interceptors, like knights in a chess game and provides oppurtunities for assisting jobs such as drg and monks to make some damage. Tanks and melee dps are still not obsolete, and in capable hands they can make a healer that attempts to be 'forward' walk right into a trap.

    Yes.. SCH is hardy. With 5k hp their adlo+lustrate combo (I believe from seeing why they're normally survivable) they're able to take on people by themselves. But if your up against a 'tanky' SCH, chances are their heals aren't great either and you have tools against this:
    Storm's eye/Miasma: reduces heal potential, forcing them to relly more on lustrate.
    Full swing: 3rd combo attacks from anyone basically does half more than what adlo can shield, and making most melee attacks basically take off adlo right away.
    One-ilm punch/Glory slash: Can remove adlo/equanimity/stoneskin/protect anytime a sch does not have adlo, he is succeptable to damage from another dps.
    Sumersault: Slower adlo cast, can also be used on pets as well, an unattentive SCH won't notice why he's not getting healed as much if he's being focused.
    Debuffs from brds/smns: hides full swing/storm's eye/Sumersault, forcing them to use purify. Can kill through attunement if enough is stacked and Eos/Selene gets focused.
    PLD stunlock: Can't believe I forgot this... and this is something you can learn from doing leviathan... geez. Sure stuns are reduced in pvp but 7 seconds total=two GCD attacks and an instant(and another instant from the PLD itself).

    Also tanky schs tend to have some sort of god complex and tend to not keep their peers alive. You can always bait DPS away from flags so that you relieve more pressure from your melees. If their balancing this for the sake of 1vs1 encounters, they might as well start implementing a dueling arena that people wanted...
    (3)
    Last edited by Nayto; 08-01-2014 at 07:43 AM.

  9. #9
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Why are people assuming Aura/Aetheric? Why not Divine Breath? Healers having 2 instant raises (one being 1min, the other being 4-5min) is a big reason why healerburn is hard for randoms to topple.

    Furthermore, just because a dev replied in a SCH-centric topic doesn't mean other jobs (or WHM) aren't being touched.
    (1)

  10. #10
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nayto View Post
    snip
    Thank you!
    (0)

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