FF XIV: The game where everyone wants more pointless restrictions because they are afraid of WoW and probably never played it.
I'll jump around everywhere I go in honour of you!
FF XIV: The game where everyone wants more pointless restrictions because they are afraid of WoW and probably never played it.
I'll jump around everywhere I go in honour of you!
It's better than having pointless additions just for the sake of them.
The whole structure of the game is being changed within the next two updates. Unles Square has had the idea of the hulking hens pecking their way through the cities beforehand, It's unlikley they'll restructure it again for such a minor inclution with so little to offer.
They don't have to add every little thing that comes across our minds. Let them finifh the general restructure first, so we can then think about what spesifics would be a helpful adition to the actual gameplay.
All that asside, it seems odd to ride mounts and the like into cities that serve more as an end point rather than a point along a road. Not only that, but these cities really arn't that big. That coupled with the fact that they have one or two restrictive points of entry makes me think that this would be far more trouble than it's worth.
You're stuck in the past... Well actually, even Ultima Online (the first MMO) let you ride horses around town. You're just stuck in FFXI.It's better than having pointless additions just for the sake of them.
The whole structure of the game is being changed within the next two updates. Unles Square has had the idea of the hulking hens pecking their way through the cities beforehand, It's unlikley they'll restructure it again for such a minor inclution with so little to offer.
They don't have to add every little thing that comes across our minds. Let them finifh the general restructure first, so we can then think about what spesifics would be a helpful adition to the actual gameplay.
All that asside, it seems odd to ride mounts and the like into cities that serve more as an end point rather than a point along a road. Not only that, but these cities really arn't that big. That coupled with the fact that they have one or two restrictive points of entry makes me think that this would be far more trouble than it's worth.
First of all, I'm not totally against the idea, and if it does happen I promise I won't get upset and whine about it.
That being said, the feature has no point. Having characters double their size to prance about the cities? That serves no purpose. Every city in the game is away from the roads, not a passage through it (save for LL but because it's by ship it doesn't really matter in this case) so having the Stork Stallions ride through them doesn't make much sense unless you where herding cattle or transporting large goods to somewhere at the back of the city. That's not very realistic or believable to me and if anything, it would hurt my immersion. I think just having stables near the city gates makes much more sense.
Now, I've played other MMO's that do let you ride into towns and cities, but they where either not as realisticly themed, the cities where the right size for mounts or otherwise, or they made sense in the context of the games' world. And they where all fine games. I just find it useless in this situation, unless they did add a good reason for you to move around town birdback.
Your idea of being "stuck in the past" is pretty shallow if it revolves around such useless features and gimmicks like that.
Not every little thing needs to be shiny and new. It's big features that make innovation matter, and they won't get innovation by miming features to a game that doesn't match their own structure.
Screw you, being able to paint my Lalafell's nails any color I want is next gen and innovative.First of all, I'm not totally against the idea, and if it does happen I promise I won't get upset and whine about it.
That being said, the feature has no point. Having characters double their size to prance about the cities? That serves no purpose. Every city in the game is away from the roads, not a passage through it (save for LL but because it's by ship it doesn't really matter in this case) so having the Stork Stallions ride through them doesn't make much sense unless you where herding cattle or transporting large goods to somewhere at the back of the city. That's not very realistic or believable to me and if anything, it would hurt my immersion. I think just having stables near the city gates makes much more sense.
Now, I've played other MMO's that do let you ride into towns and cities, but they where either not as realisticly themed, the cities where the right size for mounts or otherwise, or they made sense in the context of the games' world. And they where all fine games. I just find it useless in this situation, unless they did add a good reason for you to move around town birdback.
Your idea of being "stuck in the past" is pretty shallow if it revolves around such useless features and gimmicks like that.
Not every little thing needs to be shiny and new. It's big features that make innovation matter, and they won't get innovation by miming features to a game that doesn't match their own structure.
Peach Parfait/Khulan Angura on Gilgamesh
Well obviously it's a double edged blade. One must either sacrifice freedom, or one must sacrifice the perfect little dystopia where Chocobos are forbidden from entering towns.First of all, I'm not totally against the idea, and if it does happen I promise I won't get upset and whine about it.
That being said, the feature has no point. Having characters double their size to prance about the cities? That serves no purpose. Every city in the game is away from the roads, not a passage through it (save for LL but because it's by ship it doesn't really matter in this case) so having the Stork Stallions ride through them doesn't make much sense unless you where herding cattle or transporting large goods to somewhere at the back of the city. That's not very realistic or believable to me and if anything, it would hurt my immersion. I think just having stables near the city gates makes much more sense.
Now, I've played other MMO's that do let you ride into towns and cities, but they where either not as realisticly themed, the cities where the right size for mounts or otherwise, or they made sense in the context of the games' world. And they where all fine games. I just find it useless in this situation, unless they did add a good reason for you to move around town birdback.
Your idea of being "stuck in the past" is pretty shallow if it revolves around such useless features and gimmicks like that.
Not every little thing needs to be shiny and new. It's big features that make innovation matter, and they won't get innovation by miming features to a game that doesn't match their own structure.
Looks like riding chocobos in cities will become the new "jump"; all the same arguments are already coming out for it..First of all, I'm not totally against the idea, and if it does happen I promise I won't get upset and whine about it.
That being said, the feature has no point. Having characters double their size to prance about the cities? That serves no purpose. Every city in the game is away from the roads, not a passage through it (save for LL but because it's by ship it doesn't really matter in this case) so having the Stork Stallions ride through them doesn't make much sense unless you where herding cattle or transporting large goods to somewhere at the back of the city. That's not very realistic or believable to me and if anything, it would hurt my immersion. I think just having stables near the city gates makes much more sense.
Now, I've played other MMO's that do let you ride into towns and cities, but they where either not as realisticly themed, the cities where the right size for mounts or otherwise, or they made sense in the context of the games' world. And they where all fine games. I just find it useless in this situation, unless they did add a good reason for you to move around town birdback.
Your idea of being "stuck in the past" is pretty shallow if it revolves around such useless features and gimmicks like that.
Not every little thing needs to be shiny and new. It's big features that make innovation matter, and they won't get innovation by miming features to a game that doesn't match their own structure.
"More immersive!", "More freedom!", "running takes too long!" and so forth.
If SE were to lose their mind and allow riding mounts in the city, what would the next step be?
"They need to be able to fly! It's more immersive, allows more freedom and having to ride a chocobo through the city on foot takes too long! It's much faster to fly!"
And what after that...?
I swear, people are never satisfied.
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