Quote Originally Posted by Duelle View Post
False on both fronts. Look up Blackrock Depths, Uldaman and Sunken Temple if you want moderate examples of dungeon design. Nexus and Occulus if you want non-vanilla examples.

Despite tendecies towards linearity, I'm still having more fun doing ARR's dungeons over playing the "run to the beacon to despawn everything else" things that tried to pass themselves off as dungeons in 1.0.
Unless they were re-introduced.... you are bringing up dungeons from vanilla WoW.... from 2004. When it was more of a classic MMO. I was complaining back when TBC came out that all the instances were glorified hallways compared to previous dungeons (add Stratholm to the list, it had to entrances that intertwined).

Black Rock Depths owned, it had some many paths and options to choose from. It was literally a giant dwarf city.