Quote Originally Posted by Kiote View Post
It's not about the branches man..

There "Solution" is causing more problems than its fixing.. Dev 101 Don't break more thing when you add something new.

This is,

Destabilizing an already unstable economy

Hurting the Gathering Classes which they openly have no intention of supporting for a long time

Breaking Lore in dozens of ways

Tearing one of the few aspects of crafting out of the game

And, once again, dumbing things down


I really think you and Dubont are blowing this out of proportion. I don't see how this is going to ruin the economy. Gathering classes are going to get a bonus from this as they'll be able to gather a much needed item while they're gathering their other mats.

Breaking lore? Come on now that's a stretch

This doesn't hurt crafters either - As I said, repair materials are not a large part of the economy. Skillup mats and shards encompass by far the largest portion.