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  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    It's not about the branches man..

    There "Solution" is causing more problems than its fixing.. Dev 101 Don't break more thing when you add something new.

    This is,

    Destabilizing an already unstable economy

    Hurting the Gathering Classes which they openly have no intention of supporting for a long time

    Breaking Lore in dozens of ways

    Tearing one of the few aspects of crafting out of the game

    And, once again, dumbing things down
    (1)

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kiote View Post
    It's not about the branches man..

    There "Solution" is causing more problems than its fixing.. Dev 101 Don't break more thing when you add something new.

    This is,

    Destabilizing an already unstable economy

    Hurting the Gathering Classes which they openly have no intention of supporting for a long time

    Breaking Lore in dozens of ways

    Tearing one of the few aspects of crafting out of the game

    And, once again, dumbing things down
    Again have you forgotten that both crafters and gatherers will play a new HUGE role in the economy once the materia system is released? Gatherers harvest the catalysts and Crafters set materia into equipment. Materia is going to be a huge part of the game and both gatherers and crafters have extremely integral parts in it. Time to stop looking at the immediate future and take a look at the bigger picture for once!
    (1)

  3. #3
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Arcell View Post
    Again have you forgotten that both crafters and gatherers will play a new HUGE role in the economy once the materia system is released? Gatherers harvest the catalysts and Crafters set materia into equipment. Materia is going to be a huge part of the game and both gatherers and crafters have extremely integral parts in it. Time to stop looking at the immediate future and take a look at the bigger picture for once!
    Gatherers are going to gather the catalysts mats. No matter how many times SE says it that is not a huge role.
    (1)

  4. #4
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kiote View Post
    Gatherers are going to gather the catalysts mats. No matter how many times SE says it that is not a huge role.
    Except it is. Just because you don't want to acknowledge it doesn't mean it's untrue. People are going to be in a constant cycle of wearing down gear and breaking it down into materia to slot into better gear (which they will later wear down and break down into materia). You think the catalyst used to bind materia to gear isn't going to be an item with an astronomically high demand? Everyone is going to need it. All level ranges, all classes, everyone. Gatherers are the only ones who can supply it. How do you not get that?
    (2)

  5. #5
    Player
    trinta's Avatar
    Join Date
    Mar 2011
    Posts
    332
    Character
    Trinta Wins
    World
    Hyperion
    Main Class
    Archer Lv 7
    Quote Originally Posted by Kiote View Post
    Gatherers are going to gather the catalysts mats. No matter how many times SE says it that is not a huge role.
    Not as huge as gathering those branches, anyway.
    (0)
    ----------------------------
    Interim solutions are for pansies.

  6. #6
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiote View Post
    It's not about the branches man..

    There "Solution" is causing more problems than its fixing.. Dev 101 Don't break more thing when you add something new.

    This is,

    Destabilizing an already unstable economy

    Hurting the Gathering Classes which they openly have no intention of supporting for a long time

    Breaking Lore in dozens of ways

    Tearing one of the few aspects of crafting out of the game

    And, once again, dumbing things down


    I really think you and Dubont are blowing this out of proportion. I don't see how this is going to ruin the economy. Gathering classes are going to get a bonus from this as they'll be able to gather a much needed item while they're gathering their other mats.

    Breaking lore? Come on now that's a stretch

    This doesn't hurt crafters either - As I said, repair materials are not a large part of the economy. Skillup mats and shards encompass by far the largest portion.
    (0)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  7. #7
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DoubleEcho View Post
    Breaking lore? Come on now that's a stretch
    The entire town of Gridania revolves around respecting nature. Every class based in that town refuses to do anything that would break the laws of nature. Having a single magical sunstance that can manipulate anythign in the world pretty much tears that town and those classes down.
    (0)

  8. #8
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Kiote View Post
    Having a single magical sunstance that can manipulate anythign in the world pretty much tears that town and those classes down.
    Which is going to happen soon anyway, so what's the problem?
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    45
    "The needs of the many outweigh the needs of the few"

    While the current, or previous, system of repairing may be better for the niche audience, it will not be widely accepted by any new players that join the game. SE wants to bring in new players and save this game from its own destruction, not listen to the small minority of people that want the game a certain way.

    This new system is more user-friendly, less tedious and redundant, and more streamlined for the current mmo market. Keeping the old system would just give more reasons for any new players to hate the game.

    Hate it or love it, this was a good business decision and it will make the game much more enjoyable for a vast majority of people.
    (4)

  10. #10
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kiote View Post
    The entire town of Gridania revolves around respecting nature. Every class based in that town refuses to do anything that would break the laws of nature. Having a single magical sunstance that can manipulate anythign in the world pretty much tears that town and those classes down.
    Not really. The Lancers, Archers, Conjurers and Botanists still respect nature and the forest. They still do pretty much everything they've always done, except now dark matter can repair things. It's not explained how but it does and that's all you need to know. It's a video game based in a fantasy world with magic and monsters, how is it so hard to believe that you'd have a substance that can be used to fix a wide variety of things?
    (1)

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