Which I'd imagine is exactly how things should be. Overgearing content always makes it a breeze, and it's one of the biggest issues with our end game right now.
Pre-50 dungeons can actually be harder then the newer 50 dungeons simply because of the level/ilvl sync. If they'd enforce an ilvl range to 'all' dungeons, we wouldn't have nearly the level of easy content we have now.
Just imagine what these dungeons are going to be like once they raise the level cap and do, presumably, enforce a sync.


Reply With Quote

