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  1. #21
    Player
    Double's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    66
    Character
    Paichi La
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ninix View Post
    Seeing how 99% of the rest of the game is fanservice I think it is safe to say that they will maintain the status quo in that regard.
    So Dark Knight AF will Cecil's Dark Knight armor? ._.

    And I agree 99% that this game is just one big Final Fantasy festival..
    (0)

  2. #22
    Player
    DarkStar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    336
    Character
    Kitty Softpaw
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Double View Post
    So Dark Knight AF will Cecil's Dark Knight armor? ._.

    And I agree 99% that this game is just one big Final Fantasy festival..
    Considering how, according to the brief trailers we've gotten, Ninja AF seems to be Shadow's concept art for FF6...
    (3)

  3. #23
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    I'm pretty set on wanting rune fencer as a tank job. Bonus points if it feels smooth like a melee dd, and isn't spamming one combo over and over *glares at 2.0 pld* As for healing what about conjurer > geomancer with geo acting as a buffer/healer that uses gound based aoes that give a heal over time, damage taken -, or ele resist up?
    (1)

  4. #24
    Player
    Axeus's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    17
    Character
    Kyharu Wolfsbane
    World
    Leviathan
    Main Class
    Ninja Lv 60
    I really REALLY hope they don't do any more branching classes, its so lack luster and silly like from CNJ to a dps just... wouldn't make any real sense. The one job I want that would make me the happiest person in the world. Dark Knight but not as a tank as a DPS stick to its nature of DD.

    Hell even Blue Mage I could be down for but not as much as Dark Knight. But on the topic of what speculation is for the two expansion jobs... Healer? Chemist... Tank? Samurai (seems perfect timing right after Ninja)
    (0)

  5. #25
    Player
    Stridentzephon's Avatar
    Join Date
    Jul 2014
    Location
    Norg
    Posts
    23
    Character
    Stridentzephon Xephon
    World
    Diabolos
    Main Class
    Lancer Lv 31
    Yoshi already said 3.0 will see a refinement of the current job system. As many have stated they see to many flaws with the branching off of current classes. They have to many weaknesses and do not fit well with the current system. They said it was easier to make the current jobs based off the classes because they built on them and didn't really effect the job as a whole.

    Where say if they would make Samurai it would require 3 or 4 jobs to make. Which if you play the DoW almost all of them have one ability that Sam got in FFXI. They did say they are looking at requiring you to have 3 or 4 classes lvl'd to open up the new class tho which I see they are headed to.
    (1)

  6. #26
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by File2ish View Post
    Thief (DPS, NOT ROGUE) -> Dancer (DPS/Healer hybrid)
    How many statements Yoshida must make before people can accept that THERE WILL BE NO THIEF ?
    (6)

  7. #27
    Player
    DarkStar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    336
    Character
    Kitty Softpaw
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Reynhart View Post
    How many statements Yoshida must make before people can accept that THERE WILL BE NO THIEF ?
    Not even a notice signed by the god of your choice as a witness will prove to people that Thief will never be a thing. Heck, even I still hope to see Thief as a class/job. They can still get away with making it a ranged class using things like Chakrams and Throwing Knives.
    (1)

  8. #28
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Saccharin View Post
    Cure being useful to heal on a paladin, for example. With only base mind it's useless. I'm not asking for a one man healer but at least have it heal more. You take more damage while casting it! Sadly true, even while questing.
    Letting PLD healing for more using cure would end up giving it more survivability than it has, specially if you take into account that it already has survival and damage reduction cooldowns. For what the job is supposed to do (tank things), it's fine as is.

    I expect two new classes to go with the jobs, but I'm not sure of what to expect until we get more info on what they're going to do to existing classes and the class=>job dynamic going into the expansion. Ideally they should revamp the classes so that they can branch intwo two jobs the way SCH and SMN branch out of ACN. As much as I hate to admit it, it'd be sort of difficult for the classes as they are right now to support a second job of a different role.

    That said, I'm hoping for a class that will branch into beastmaster for the tank job. The gunblade class (they've been pushing gunblades at us a little too much during this patch) would probably end up getitng the healer job; I just hope that they don't get crowbarred into the musketeer's guild, otherwise we're gonna have a good number of pissed off people.
    (0)
    Last edited by Duelle; 07-27-2014 at 06:54 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #29
    Player
    Stridentzephon's Avatar
    Join Date
    Jul 2014
    Location
    Norg
    Posts
    23
    Character
    Stridentzephon Xephon
    World
    Diabolos
    Main Class
    Lancer Lv 31
    Yoshi also stated Rogue would be Thief. Only thing left is will higher level rogue get exclusive abilities like sneak attack and trick attack.
    (0)

  10. #30
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Deedsie View Post
    I would not say this. I'd look at Ishgard and say Temple Knight/Templar for this one. But yes, a tank job for Lancer either way.
    I'd go with this one for tank, which would fit in with the expansion taking us (probably) to the war between the dragons and Ishgard. (OT, but really don't like Ishgardians, I want to fight for the dragons XD ).

    Maybe cleric for healer? Heavy armor healers <3

    But would love a tanking job influenced by Shadow Knights which have always been my favorite tank class in any MMO (they are from everquest). Utilizing dots and life taps to maintain hate. Basically warriors trained in and utilize necromantic arts.
    (1)

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