Quote Originally Posted by Rentahamster View Post
What's dumb is forcing players to carry a bajillion items in their inventory just to repair their gear. This will cut down on inventory bloat immensely and provide a more convenient and favorable experience to players.

gameplay > "immersion"
i never had inventory issues I was smart about it. And I wasn't talking about immersion either. It just makes sence to use a branch to repair a bow. Read further though with the universal item any craft can repair any gear. so a woodworker can repair heavy armor.


SE didn't force players to carry anything. Players did it themselves out of lazyness to use their gathing classes to get repair items on a needed basis.