
It does, actually. The effect of PS3 limitations, are that you have a sizeable community in which to partner up with and play content with. It means que times that aren't 6 hours long. It means the game exists at all really.
If what you want is a game that isn't held back by console limitations, then that means dropping support for that PS4 you saved up for. And no, not 2 or 3 years from now, it would have to be dropped right now. Get it?
Last edited by KenzieLynch; 07-26-2014 at 10:58 AM.
I'm not denying that quite a few people play on PS3. That wasn't my question.It does, actually. The effect of PS3 limitations, are that you have a sizeable community in which to partner up with and play content with. It means que times that aren't 6 hours long. It means the game exists at all really.
What you are pining for, isn't sustainable.
My question was how will the ancient hardware of the ps3 hinder big multiplayer content for the other two systems , because the ps3 can't handle it. Do we make all further content low instance based so it can "work as intended"?

But why is your request exclusive to the PS3? A PC can do much more than a PS4, so why wouldn't both of those consoles be dropped? Then there are no limitations in the type of content SE can bring in.I'm not denying that quite a few people play on PS3. That wasn't my question.
My question was how will the ancient hardware of the ps3 hinder big multiplayer content for the other two systems , because the ps3 can't handle it. Do we make all further content low instance based so it can "work as intended"?
Where did I say SE should drop ps3 support ? I'll wait. It's obvious you haven't read my post and you are trying to put words in my mouth. PS4 can handle this game comparably to the PC. PS3 Can't . Since you have to develop for the lowest common denominator, I'm asking how will this affect the game content released overall which runs fine on two other vastly superior pieces of hardware.

Ok then, the question is, "How will this affect the game content released overall which runs fine on the other two vastly superior pieces of hardware?". I would say the content released will represent what the lowest common denominator - as you put it - is capable of.Where did I say SE should drop ps3 support ? I'll wait. It's obvious you haven't read my post and you are trying to put words in my mouth. PS4 can handle this game comparably to the PC. PS3 Can't . Since you have to develop for the lowest common denominator, I'm asking how will this affect the game content released overall which runs fine on two other vastly superior pieces of hardware.
It should also be noted that, there would always BE a lowest common denominator, even if support for the PS3 was dropped. Not that you want that of course! It should also be noted that you cannot accurately refer to PS4 and PC as 'two vastly superior pieces of hardware', as one of those is not a set piece of hardware.
Last edited by KenzieLynch; 07-26-2014 at 11:21 AM.
You are literally making shit up.It does, actually. The effect of PS3 limitations, are that you have a sizeable community in which to partner up with and play content with. It means que times that aren't 6 hours long. It means the game exists at all really.
If what you want is a game that isn't held back by console limitations, then that means dropping support for that PS4 you saved up for. And no, not 2 or 3 years from now, it would have to be dropped right now. Get it?
You DON'T KNOW how large a proportion of the playerbase is on the PS3, because they haven't released that information. Speaking with so much confidence about something you literally know NOTHING about is not exactly helping your case.
Furthermore, the performance of FFXIV 1.0 is NOT because they aimed at high-end PCs, but instead because of absolutely horrible optimization and asset prioritization practices. The fact that FFXIV 2.0 runs so much better has nothing to do with the existence of the PS3 version and everything to do with the effort the developers put in to fix all the crap (like the flower pots having as many polygons and shader code as player characters) that bogged down the original version.
Finally, the limitations of the PS3 are in large part responsible for a number of the compromises made in the game, including and most certainly not limited to decreased character creation options, the massively increased number of loading screens, compromises to PC animations, the low cap on maximum number of rendered assets at any one point in time (hence the trouble many players have attempting to target monsters like Odin in the middle of massive crowds), and on and on and on. The game can only benefit technically from dropping the third leg that is the PS3 version, because there's so much more you can do when you DON'T have to support an 8-year-old dinosaur of a machine with a piddly 256 MB of RAM (and 256 MB of VRAM, not that that makes things any better).
Fortunately, Squeenix WILL drop the PS3 eventually. Just not now. It will be some time after the first expansion, that much we know for sure. And it makes sense, because at that point the PS3 is such a horribly slow, horribly weak machine that you could get a cheap non-gaming laptop that could run FFXIV better than it. Thank goodness that the people in charge actually have the good sense to realize this.
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