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  1. #11
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ooshima View Post
    Depending on your server culture, certain servers have some unspoken rules. For example for Japanese players, Alliance B is the unspoken MT alliance in ST. That might have been a reason why another tank is constantly trying to take aggro from you, because he might have been the default MT regardless of gear.
    Well, he was in Alliance B but he seems to have been German, no idea if it's normal on his server (he was on Lich) for B to be MT but in the other runs I was in the MT was the one with the best gear or the one who asked to be MT.
    If he thought he was Main Tank he would also have initiated the fights, but he didn't.

    As I said, it's absolutely fine for me to be OT, I really don't care. But that guy couldn't even survive 5 hits. He was literately tanking the floor when he didn't use Provoke (well, I didn't see him use Provoke, it was all too chaotic and weird ... but after what I've read here it seems to have been his only option).
    (0)

  2. #12
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Limonia View Post
    I didn't want to make the melee's life even harder by spinning the enemy around even more if I had gotten aggro back while he was running. >_<
    My DRG says: bless you, sir. I hate when tanks do this, fighting for aggro and making it so melee don't have a steady flank. I don't understand why, if they don't step up to MT in the first place, tanks later fight for aggro.

    And thanks for the tip with Fast Blade > Savage Blade > Provoke > Rage of Halone. ^^
    No problem

    Great for swaps like I said, or getting aggro back after a raise.

    Quote Originally Posted by Riepah View Post
    I had a similiarly strange case once, slightly reversed. A different PLD with a Novus weapon constantly tried to steal aggro from me (Atma weapon), and only managed to pull even. He would never do anything besides trying to get aggro from the boss, although he never initiated the fight - and for some reason, despite his superior gear, he couldn't quite get it off of me. He had Shield Oath on and it definitely seemed like he was set on getting aggro, for some reason he just didn't do a very good job at it.
    I don't get why people do this. I think to myself: if you wanted MT, you should've just started the fight, mister...

    Quote Originally Posted by silvach View Post
    Don't pity, turn of Defiance and don't use Butcher's combo.
    So much this. When I'm not MT and not expecting adds, I Sword Oath. If I'm in a situation where I have to swap with a tank significantly less geared than me I just watch my enmity. Hell, I'll autoattack and reduce myself to CoS/Spirits Within if I have to just to avoid the confusion of two tanks jockeying for hate.

    Warriors at least have viable combos other than their hate combo. I have... Riot Blade. >.>
    (0)
    Last edited by Ashkendor; 07-26-2014 at 01:02 AM.

  3. #13
    Player
    Alurwen's Avatar
    Join Date
    Aug 2012
    Location
    Uldah
    Posts
    83
    Character
    Saerwen Celeste
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I refuse to tank in ST, the way other PLD troll with Provoke is childish. In sword oath using strength accessories for DPS they can't keep threat off me. But then when I try to MT, here come the Provokes out. Give me a break, I only go in with scholar now and clean up on the commendations.
    (0)

  4. #14
    Player
    AIex's Avatar
    Join Date
    Dec 2013
    Posts
    38
    Character
    Alexander Kawakami
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Alurwen View Post
    I refuse to tank in ST, the way other PLD troll with Provoke is childish. In sword oath using strength accessories for DPS they can't keep threat off me. But then when I try to MT, here come the Provokes out. Give me a break, I only go in with scholar now and clean up on the commendations.
    Why is this story here?
    (0)

  5. #15
    Player
    Alurwen's Avatar
    Join Date
    Aug 2012
    Location
    Uldah
    Posts
    83
    Character
    Saerwen Celeste
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AIex View Post
    Why is this story here?
    I'm sharing my tanking experience in ST. Other PLD use Provoke when they aren't the MT and the OP is not isolated in his experience. Are you new to forums and how they work?
    (1)

  6. #16
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    The one interesting thought I've seen so far in this thread: What to do if another tank tries to take agro and you want to prevent it? The troll tank scenario.

    Provoke is on a long cooldown and only puts the person using it on equal agro - not really ahead. The sequence earlier ending with Provoke > Rage of Halone is a good one. And you can use it too, not just the troll. =)

    I'd suggest adding Fight or Flight somewhere in there.

    Strength potion is another possibility, though maybe you save it for a later time period when other things on cooldown.

    Between fights you could additionally switch in some strength jewelry, as appropriate.

    Of course you should already be running weapon with highest damage possible.

    Spirits Within, Circle of Scorn, and repeated RoH combo of course. Especially when under Fight or Flight or Str potion. No messing around with Fracture or Riot Blade or other randomness.

    If you start talking Warrior, then Unchained/Berserk > Provoke > Butcher's Block is the big agro grab. Maim/Storm's Eye should also be up for max effect. Probably on the SE-BB-BB pattern, not SE-BB-SE-BB. All other things being equal, I'd expect a warrior to win an agro battle if played optimally.

    Best case is that the troll takes agro only briefly, then it comes back to you. Yeah it still sucks since that's boss moving. But it sucks less than boss following troll tank around for a while.
    (0)
    Last edited by RhazeCain; 07-26-2014 at 06:59 AM.

  7. #17
    Player
    dramamine's Avatar
    Join Date
    Jul 2014
    Posts
    41
    Character
    Brutus Mcguirk
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ashkendor View Post
    Warriors at least have viable combos other than their hate combo. I have... Riot Blade. >.>
    Riot Blade chews through your TP if you can't cut it with flash/stoneskin/something else like that, but you get ever-so-slightly more DPS (pot increase per gcd from ~180 with halone to ~190 with riot blade), and you get MP to spam stoneskin when the MT's taking a ton of damage. Yeah, it's hard to say RB competes with Storm's Path/Storm's Eye, let alone maim, but you do benefit from making the switch when you OT. I definitely think they need to give the paladin something to make the MP regained from RB a lot more useful as an OT. An expensive group buff of some sort, the ability to res in combat, regen... something along those lines.
    (0)

  8. #18
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by dramamine View Post
    Riot Blade chews through your TP if you can't cut it with flash/stoneskin/something else like that, but you get ever-so-slightly more DPS (pot increase per gcd from ~180 with halone to ~190 with riot blade), and you get MP to spam stoneskin when the MT's taking a ton of damage.
    I think your math is off. The Rage of Halone combo gives 1220 potency over 6 GCDs, while the Riot Blade combo amounts to only 1140 potency over 6 GCDs. RoH is 203.3 potency per GCD, RB is 190.
    (0)

  9. #19
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Riepah View Post
    I think your math is off. The Rage of Halone combo gives 1220 potency over 6 GCDs, while the Riot Blade combo amounts to only 1140 potency over 6 GCDs. RoH is 203.3 potency per GCD, RB is 190.
    Problem being if there is a gear discrepancy between me and MT, I can't use a full RoH combo as I'll simply tear hate off of them. I end up using Riot Blade and casting Stone Skin on the MT to help the healers a bit. Hell, I've actually used Cover on the MT a few times when they get dangerously low.
    (0)

  10. #20
    Player
    dramamine's Avatar
    Join Date
    Jul 2014
    Posts
    41
    Character
    Brutus Mcguirk
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Riepah View Post
    I think your math is off. The Rage of Halone combo gives 1220 potency over 6 GCDs, while the Riot Blade combo amounts to only 1140 potency over 6 GCDs. RoH is 203.3 potency per GCD, RB is 190.
    You're right, no clue how I wound up getting 540 instead of 610 for the halone combo. I think I read somewhere that RB was better, did some sloppy math in the middle of a battle to verify. I even let the power of suggestion convince me that I was actually doing more DPS with RB in solo content.

    So yeah, paladins definitely need something more useful to do with MP.
    (0)

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