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  1. #1
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by ErBear View Post
    I'm going off what I see a lot of people are saying on here, so sorry.

    Also, I know that and have done that a ton, though sometimes I'm playing with people and they don't want to wait for me and force me to do so. Also where is the entrance to frontlines, I couldn't find it on the internet. Where is the entrance to guild hests? Pretty sure there is no entrance to guild hests and they are not even part of the world, which is mind bogging.
    You enter Frontlines from the airship counter in the city-states.

    You queue up for guildhests by talking to battlewarden NPCs in many aetheryte camps and/or hamlets. And while guildhests are instanced, they are instanced sections of the open world (something that was done extensively in 1.0 if you recall).

    The bottom line is, was, and always shall be: there is absolutely nothing in this game that is forcing you to use teleportation if you don't want to. Saying "sometimes people will force me" is not the devs' responsibility. If people are forcing you, find a different group to run with. I'm absolutely certain you would be able to find a group that would be happy to accommodate your desire to not use teleports on Balmung or Gilgamesh.
    Quote Originally Posted by KrenianKandos View Post
    lol you guys all got trolled by a Rokien thread.
    Honestly, though Rokien's ideas are almost universally bad, they do occasionally spark some constructive discussion mostly unrelated to whatever hogwash Rokien thinks up (the point made about expanding chocobo porter services, for example).
    (5)
    Last edited by Eekiki; 07-26-2014 at 12:34 AM.

  2. #2
    Player
    ErBear's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Elu Zaltana
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Eekiki View Post
    You enter Frontlines from the airship counter in the city-states.

    You queue up for guildhests by talking to battlewarden NPCs in many aetheryte camps and/or hamlets. And while guildhests are instanced, they are instanced sections of the open world (something that was done extensively in 1.0 if you recall).
    Yes but there is no actual area on the map for guildhests, unlike the dungeons where it's kind of a physical place that you can travel to, you can't travel to frontlines nor guildhests, it just teleports you to some random area, that can't be seen.
    (1)

  3. #3
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by ErBear View Post
    Yes but there is no actual area on the map for guildhests, unlike the dungeons where it's kind of a physical place that you can travel to, you can't travel to frontlines nor guildhests, it just teleports you to some random area, that can't be seen.
    Frontlines happen on the Carteneau Flats in Mor Dhona, ground zero of the Calamity and an area that is presently inaccessible to adventurers except via airship. Not a random area that can't be seen.

    Guildhests, as I said before and you failed to read, take place in an instanced section of the open world. Not a random area that can't be seen.

    Again, if you played the game you would know these things.

    This is why people call you a troll, Rokien. >.>
    (7)

  4. #4
    Player
    Zohnax's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Zohnax Sinaly
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Eekiki View Post
    I'm absolutely certain you would be able to find a group that would be happy to accommodate your desire to not use teleports on Balmung or Gilgamesh.
    Nah, we good.
    (2)

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