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  1. #1
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rex View Post
    I can also accept this Dannythm. However, it was the same exact case in 1.0. Except those of us who had the ability to travel through teleportation had a thing called "Anima" that needed to be recharged over time due to "fatigue" of teleporting this way. Now we just pay gil to endlessly teleport.
    Red my other posts in this thread, I played 1.0 and I'm 100% for bringing back anima.

    Quote Originally Posted by Komoritane View Post
    I read a book by a successful game designer who said, "Walking is not gameplay."
    Whoever said that doesn't know about game design, and I don't care how successful he is, because as far as I know exploring is gameplay, and games such as, Myst, Dark/Demon Souls, Elders Scrolls and Fallout, any Sandobx and many more (most RPG's ever) prove that walking and exploring is a really important part of the experience.

    Quote Originally Posted by Yumi_umi View Post
    Sounds reasonable imo lol
    wonder y SE changed it, was it cuz ppl QQd so hard ?
    It goes well with the whole new player friendly approach Yoshi decided to add to the game, it seems that he thought having to manage anima could stress some players, and as everything else he thought it could stress players, it got removed.
    (2)

  2. #2
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Dannythm View Post
    Whoever said that doesn't know about game design, and I don't care how successful he is, because as far as I know exploring is gameplay, and games such as, Myst, Dark/Demon Souls, Elders Scrolls and Fallout, any Sandobx and many more (most RPG's ever) prove that walking and exploring is a really important part of the experience.
    Are you kidding? It's not "exploring" when you've been in the area before, walking just the same damn path to get from A to B that you already walked the first time in order to attune with the Aetheryte in the first place, so you could teleport there the next time.
    (3)

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