Quote Originally Posted by Cichy View Post
Yes but alot of FFXI players think that pointless hurdles and difficult content are the same thing. Things like exp loss when you die is a pointless hurdle but they will argue the idea came from Jesus himself.
While it's not amazing, this is not a pointless hurdle.

One could argue that every step of an MMo is a pointless hurdle, as ultimately you are in a constant cycle of "get better gear to get better gear, to make getting better gear easier".

Losing experience gave FFXI a very real sense of danger when you were going to die. FFXIV currently gives me no such feelings, I die, meh, I home point and am back again.

The penalty is the reason you DONT want to die, thus encouraging people to play better, but as it is now, no penalty has me caring less than I thought possible when I hit the dust.