Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 89
  1. #71
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    I'm willing to bet this is a problem with the new "automatically re-apply Defiance / Shield Oath" mechanic, because I haven't had any issues, or seen any issues, but I know people like me just refresh Defiance upon entering a duty or wiping out of habit.
    (0)

  2. #72
    Player
    Uliq's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Atheros Gaian
    World
    Faerie
    Main Class
    Ninja Lv 90
    I've just got out of SV(HM)and experienced an enmity rip issue with my healer, who was barely doing anything. Haven't run with any other ranged outside of ST so not sure, but the healer rip has never happened to me before. Ripped off of Steel Cyclone + Overpower before first enemy died.
    (0)

  3. #73
    Player
    silvach's Avatar
    Join Date
    Jul 2014
    Location
    Poland, Warsaw
    Posts
    57
    Character
    Silvach Dakwhil
    World
    Zodiark
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Uliq View Post
    I've just got out of SV(HM)and experienced an enmity rip issue with my healer, who was barely doing anything. Haven't run with any other ranged outside of ST so not sure, but the healer rip has never happened to me before. Ripped off of Steel Cyclone + Overpower before first enemy died.
    Doing Steel Cyclone + Overpower you do 1575 enmity in 2 gcds. When opening with Flash+OP you would do 1950 enmity.

    Not saying you do it wrong. But unless you crit, you should not open with SC.
    (0)

  4. #74
    Player
    Snorgrind's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Momiji Inubashiri
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by silvach View Post
    Doing Steel Cyclone + Overpower you do 1575 enmity in 2 gcds. When opening with Flash+OP you would do 1950 enmity.

    Not saying you do it wrong. But unless you crit, you should not open with SC.
    Isnt SC strongest aoe enmity skill since 2.1 ? How the hell flash + OP would be better than SC + OP ?
    (1)

  5. #75
    Player
    silvach's Avatar
    Join Date
    Jul 2014
    Location
    Poland, Warsaw
    Posts
    57
    Character
    Silvach Dakwhil
    World
    Zodiark
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Snorgrind View Post
    Isnt SC strongest aoe enmity skill since 2.1 ? How the hell flash + OP would be better than SC + OP ?
    SC has 200 potency without any enmity multiplier. It's further reduced by defiance (however not fully). Flash is equal to 500 potency skill multiplied by defiance and not reduced by the 25% debuff. Do the math, unless you are unchained and Maim / Berserk buffed you will not do more enmity with SC than with flash.
    (0)

  6. #76
    Player
    Snorgrind's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Momiji Inubashiri
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by silvach View Post
    SC has 200 potency without any enmity multiplier. It's further reduced by defiance (however not fully). Flash is equal to 500 potency skill multiplied by defiance and not reduced by the 25% debuff. Do the math, unless you are unchained and Maim / Berserk buffed you will not do more enmity with SC than with flash.
    sc have enmity multiplier since 2.1 i think its x3, also its not reduced by defiance like IB which means its a lot stronger than flash
    (0)

  7. #77
    Player
    silvach's Avatar
    Join Date
    Jul 2014
    Location
    Poland, Warsaw
    Posts
    57
    Character
    Silvach Dakwhil
    World
    Zodiark
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Snorgrind View Post
    sc have enmity multiplier since 2.1 i think its x3, also its not reduced by defiance like IB which means its a lot stronger than flash
    My bad. It does more than flash then (17% more). Sorry for that.
    (0)

  8. #78
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Flash is ~495 base potency, reduced to 75% by Defiance, then doubled... So 742.5
    Steel Cyclone is 200 base potency, 3x natural hate mod, no reduction from Defiance, and doubled... 1200
    (0)

  9. #79
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kenji1134 View Post
    Quick update:

    Did T7 again tonight. If I try to get initial aggro on a Deathdancer using a melee range attack, like a combo'ed Skull Sunder or Steel Cyclone, it will just run away from me, go to someone, look at them, and come back.

    If I use Tomahawk, it will start running to someone, BUT THEN, it actually comes back to me as soon as the attack connects... Sometimes it takes 2 if there's a bit too much healing aggro at that moment. But Tomahawk seems to fix this issue for T7.
    Mmm, I don't really think it fixes it. I am pretty positive last night when helping another group that I saw multiple times, (and it happened to my WAR when I picked up) that the tomahawk would still hit and have the add run to even a BRD at times who literally didn't have it targeted but was just in the vicinity.

    I agree with the Skull Sunder/SC though. Just some weird target acquisition going on or something. I hope SE looks into this. It isn't game breaking, but definitely a little sloppy. The T6 issue I notice is also a pain for PLDs trying to keep aggroe over AoE healing WHMs. If the MT doesn't sit next to the party till the slugs hit them, the OT can really only get one flash before they run way out of range to run straight back to the PLD.

    As far as straight enmity, I'm still not seeing it. Sounds like what people are reporting is the similar glitch of SwO > ShO before. Buff shows up but not the effect, and maybe something similar now with Defiance. Turning the buff off, then back on, was also the fix for that before. So if people are wanting a temporary answer, that is the best one. Hopefully SE looks into this and gets back to us.
    (0)

  10. #80
    Player
    Uliq's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Atheros Gaian
    World
    Faerie
    Main Class
    Ninja Lv 90
    Is flash multiplier the same on war and pld? War doesn't give the blind status.
    (0)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast

Tags for this Thread