I'd like to see some cut scene episodes using the Echo during quests, or even in the book in the inn. That's what I feel most bummed about.



I'd like to see some cut scene episodes using the Echo during quests, or even in the book in the inn. That's what I feel most bummed about.
Here is the end game event you so want, prey at stones... Then zerg fest at aetheryte camps and in the cities. It was huge amounts of lag rarely saw the monsters that killed you, usually 1 shot. And then came the battle of carteneau... Was nothing like the cutscene... It was small patrol parties you engaged, and when the large battle supposedly occured you either lagged so much you didnt participate much and or dced never to get back on. There was nothing wow about any of it... Most people avoided mor dhona for that reason. The only part that we really enjoyed and were surprised by was the End of Era trailer which you see in the opening. So no please, I look forward to 2.0's Dalamud that we are promised more than relive that event.
Xeto Milanti Bei


As someone who was playing in 1.0 for a while...
I'm not even complaining that I missed it all. Yes, it sucks, but I only got to level 25 at the time, so I couldn't do most of it. Oh well, poor me, moving along now.


I didn't participate in the Legacy Campaign. Once the beta ended for 1.0, I fled away from it as far as possible. I even went so far as to insistently persuade my friends, who were interested in getting this game, from wasting money on it.
With that being said, I don't want this. Would I like to have the Legacy Chocobo? Sure. I wouldn't mind, but let those who did stick around to play 1.0 have their special, limited edition trinkets. They more than deserve it. I'm kind of getting tired of rewards that were meant to be exclusive are turning out to not be so exclusive.
I LIKE the fence. I get 2 groups to laugh at then.



Honestly? They could at least do a Wandering Minstrel variant of it. Many of us weren't able to actually see the event happen, much less participate in it. It wouldn't necessarily have to have any rewards (other than maybe some old non-event 1.0-exclusive items with designs not found in 2.0 and beyond, like the Star Spangled Subligar and such, maybe a Wind-Up Nael Van Darnus?), but it would be nice JUST to be able to experience that fight at least once.



Technically I think we sort of have a version of the fight in the form of... something that's in the game that I won't spoil when and where it is. But I'm not sure yet how similar it actually is to the original fight.Honestly? They could at least do a Wandering Minstrel variant of it. Many of us weren't able to actually see the event happen, much less participate in it. It wouldn't necessarily have to have any rewards (other than maybe some old non-event 1.0-exclusive items with designs not found in 2.0 and beyond, like the Star Spangled Subligar and such, maybe a Wind-Up Nael Van Darnus?), but it would be nice JUST to be able to experience that fight at least once.
It is more of an Extreme and Savage version of the 1.0 fight is best way I can explain it, only reason I call it that is, it does have features not in the original fight.
Xeto Milanti Bei



Spoiler: But I don't wanna run Second Coil of Bahamut... I haven't even beaten Twin yet and I hate getting into parties with hardcore players because they're mostly mean jerkfaces.
Off-topic, nice goggles! Cobalt Preserves FTW!



Interestingly enough, the 'Answers' theme that hauntingly played in the background during the final events of FFXIV 1.0 is in the music files for v2.3 with a 'Season' tag on it. I think something big is going to happen around the end of August.As for the special '7th Umbral Events' that happened in the game in the lead up to 1.0's shut down, that was the whole point - it was to give an in-universe reason for the massive changes to the game's design (specifically, maps) that were going to be occurring in the change over to ARR. So thus something like that will never be happening again as there simply is no reason for it (unless SE decides to do something similar to explain other realm-shattering changes to the game's design, like the sudden opening up of new maps). Basically, its over and done with and is never coming back. Just accept it and move on.


Doubt it'll ever be coming back, not necessarily because they don't want to, but because it's not worth the investment. All content for the entire event was designed and built for the old engine. For all intents and purposes, ARR is an entirely new game, and so they likely can't straight up use any of the 1.0 fights/events/cutscenes etc. as is. They'd have to redo all of that for the ARR engine.
Also, considering the issues with Odin/Behemoth/Hunts, it's not going to be pretty if they did decide to redo that stuff for ARR![]()
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I LIKE the fence. I get 2 groups to laugh at then.


