
Originally Posted by
Brine_Gildchaff
Since when does soldiery gear count as "raid gear"? Raid gear is the High Allagan sets and the i115 weapons. Soldiery gear is like myth gear: the equal-level gear that non-raiders can get by putting in a significant portion of time and effort on other content instead of doing the raid for ~2 hours each week, and limited in how quickly someone can obtain it due to tomestone caps. In fact, it's -harder- to get and requires -more- time and effort than myth gear did because the lockout is lower and soldiery drops in smaller numbers than did myth, and you have to do two steps: soldiery grind for weathered, then hunt/SCoB/2.35 Syrcus grinding to get sands.
(And before you go whinging that people can get sands with zero effort, no they can't. I hunt. I make a party of eight and go scouring the zones, sometimes with one or two people getting info from their LS. My best run we went for 3~4 hours and I ended up with 350 seals by the end, and not a single log to show for it. And even if they could, they're -still- time locked because you need the base soldiery gear to -upgrade- no matter how many sands you get. I've been playing since the 2.2 patch came along and I've only failed to cap one week. I'm only -just- now starting to look at gearing up classes besides my main two. And that's -without- buying a single soldiery weapon, I have animus sword, novus shield, and a thyrus that's one final book away from animus status.)
We have that. It's called High Allagan gear (which is BiS for many slots and earns you instant respect from anyone who sees you have it) and even more noticeably, the High Allagan weapons. Even my hard-made Novus doesn't compare to High Allagan, and I've spent far, far more time and work on that than raiders do on Second Coil.