Like FFXI, the hunt has same problem
Hunt provides the top gears that comparable to SCoB. But SC0B provides everyone same chance to join/loot.

Hunt is a win-lose game, hardcore players will get as many as alli-seals for themselves and just hunt as many as NMs across eorzea. Groups recording NM spawn location & e time of death. They are in fact monopolies/cartels in the game. If they have surplus, they can earn gils from those who don't have time to track NMs by selling alli-seal by letting the buyer join the group when hunting. Other players might only get 1 all-seal, 2 myth and 1 sold even if they start hitting the NMs together with those groups. This distinction among the player base will creates tension among them. Someone may already notice the atmosphere getting bad.

Those from FFXI said the hunt system is good, because 90% of the FFXI players are hardcore gamer. Irrespective of the way of leveling up to doing quest, one needs to attach to a competent group to progress.