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  1. #1
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by NintenPyjak64 View Post
    1.0 was a time where even double melds were harsh. You had to use the flunky crafting UI to make a very expensive weapon (some pieces NEEDED to be HQ which was a pain from the get go) then you needed very expensive materia to double meld. First was always 100% but then the second meld dropped to 30% success, which may as well have been 10% success. If you failed, you lose ALL materia AND the weapon you spent so much crafting.

    At least on Ragnarok at the time, base weapons were 10 mil, materia was maybe 5m each. This system, even Novus, is so much more tame then it once was. This is not even mentioning FFXI
    10M in 1.x was converted to 100k in 2.0 iirc, so it can easily be argued that it's way more expensive now. Might have been a 10M to 1M, in which case it's around parity.
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  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nekodar View Post
    10M in 1.x was converted to 100k in 2.0 iirc, so it can easily be argued that it's way more expensive now. Might have been a 10M to 1M, in which case it's around parity.
    Was converted to 1 million.
    (0)